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Efficient Skill Acquisition for Complex Manipulation Tasks in Obstructed Environments

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arxiv 2303.03365 v1 pith:3CDFQD65 submitted 2023-03-06 cs.RO cs.LG

classification cs.ROcs.LG
keywords complexenvironmentsgoalmanipulationtasksobstructedskillacquisition
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Data efficiency in robotic skill acquisition is crucial for operating robots in varied small-batch assembly settings. To operate in such environments, robots must have robust obstacle avoidance and versatile goal conditioning acquired from only a few simple demonstrations. Existing approaches, however, fall short of these requirements. Deep reinforcement learning (RL) enables a robot to learn complex manipulation tasks but is often limited to small task spaces in the real world due to sample inefficiency and safety concerns. Motion planning (MP) can generate collision-free paths in obstructed environments, but cannot solve complex manipulation tasks and requires goal states often specified by a user or object-specific pose estimator. In this work, we propose a system for efficient skill acquisition that leverages an object-centric generative model (OCGM) for versatile goal identification to specify a goal for MP combined with RL to solve complex manipulation tasks in obstructed environments. Specifically, OCGM enables one-shot target object identification and re-identification in new scenes, allowing MP to guide the robot to the target object while avoiding obstacles. This is combined with a skill transition network, which bridges the gap between terminal states of MP and feasible start states of a sample-efficient RL policy. The experiments demonstrate that our OCGM-based one-shot goal identification provides competitive accuracy to other baseline approaches and that our modular framework outperforms competitive baselines, including a state-of-the-art RL algorithm, by a significant margin for complex manipulation tasks in obstructed environments.

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  1. Visual IRL for Human-Like Robotic Manipulation

    cs.RO 2024-12 conditional novelty 5.0 of 10

    A learn-from-observation pipeline that combines pose-keypoint inverse reinforcement learning with a neuro-symbolic joint mapping to make cobots move in a human-like way.

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