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GETMusic: Generating Any Music Tracks with a Unified Representation and Diffusion Framework

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arxiv 2305.10841 v2 pith:RQ5DULJU submitted 2023-05-18 cs.SD cs.LGcs.MMeess.AS

classification cs.SDcs.LGcs.MMeess.AS
keywords tracksmusictargetgetmusicsourcetokensframeworkgenerate
verification ladder T0 review T1 audit T2 compute T3 formal
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Symbolic music generation aims to create musical notes, which can help users compose music, such as generating target instrument tracks based on provided source tracks. In practical scenarios where there's a predefined ensemble of tracks and various composition needs, an efficient and effective generative model that can generate any target tracks based on the other tracks becomes crucial. However, previous efforts have fallen short in addressing this necessity due to limitations in their music representations and models. In this paper, we introduce a framework known as GETMusic, with ``GET'' standing for ``GEnerate music Tracks.'' This framework encompasses a novel music representation ``GETScore'' and a diffusion model ``GETDiff.'' GETScore represents musical notes as tokens and organizes tokens in a 2D structure, with tracks stacked vertically and progressing horizontally over time. At a training step, each track of a music piece is randomly selected as either the target or source. The training involves two processes: In the forward process, target tracks are corrupted by masking their tokens, while source tracks remain as the ground truth; in the denoising process, GETDiff is trained to predict the masked target tokens conditioning on the source tracks. Our proposed representation, coupled with the non-autoregressive generative model, empowers GETMusic to generate music with any arbitrary source-target track combinations. Our experiments demonstrate that the versatile GETMusic outperforms prior works proposed for certain specific composition tasks.

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Forward citations

Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. BeatEdit: Symbolic Music Generation as Explicit Editing

    cs.SD 2026-07 conditional novelty 7.0 of 10

    Explicit edit operations on Beat encoding outperform AR and diffusion on music error correction, accompaniment editing, and segment completion while running under 100 ms.

  2. MixAssist: An Audio-Language Dataset for Co-Creative AI Assistance in Music Mixing

    cs.SD 2025-07 conditional novelty 7.0 of 10

    MixAssist is the first audio-grounded, multi-turn conversational dataset for co-creative music mixing instruction, and fine-tuning Qwen-Audio on it yields human-comparable mixing advice.

  3. Via Score to Performance: Efficient Human-Controllable Long Song Generation with Bar-Level Symbolic Notation

    cs.SD 2025-08 unverdicted novelty 5.0 of 10

    A bar-level symbolic-score song generator (BACH) is claimed to beat published systems and commercial Suno on human-rated quality, duration, and efficiency, but the supporting full text is corrupted and unverifiable.

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