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AGILE3D: Attention Guided Interactive Multi-object 3D Segmentation

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arxiv 2306.00977 v4 pith:SH7SUIQA submitted 2023-06-01 cs.CV cs.HC

classification cs.CVcs.HC
keywords objectssegmentationuserclicksmodelclickagile3dobject
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During interactive segmentation, a model and a user work together to delineate objects of interest in a 3D point cloud. In an iterative process, the model assigns each data point to an object (or the background), while the user corrects errors in the resulting segmentation and feeds them back into the model. The current best practice formulates the problem as binary classification and segments objects one at a time. The model expects the user to provide positive clicks to indicate regions wrongly assigned to the background and negative clicks on regions wrongly assigned to the object. Sequentially visiting objects is wasteful since it disregards synergies between objects: a positive click for a given object can, by definition, serve as a negative click for nearby objects. Moreover, a direct competition between adjacent objects can speed up the identification of their common boundary. We introduce AGILE3D, an efficient, attention-based model that (1) supports simultaneous segmentation of multiple 3D objects, (2) yields more accurate segmentation masks with fewer user clicks, and (3) offers faster inference. Our core idea is to encode user clicks as spatial-temporal queries and enable explicit interactions between click queries as well as between them and the 3D scene through a click attention module. Every time new clicks are added, we only need to run a lightweight decoder that produces updated segmentation masks. In experiments with four different 3D point cloud datasets, AGILE3D sets a new state-of-the-art. Moreover, we also verify its practicality in real-world setups with real user studies.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. GaussianSelector: Lightweight Human-Guided Object Selection in 3D Gaussian Splatting with Graph Optimization

    cs.CV 2026-08 conditional novelty 6.0 of 10

    A training-free graph-cut method selects 3D objects from Gaussian splatting scenes using sparse user scribbles, reaching 92.2 mIoU on NVOS with three interaction views.

  2. iSegMan: Interactive Segment-and-Manipulate 3D Gaussians

    cs.CV 2025-05 conditional novelty 6.0 of 10

    iSegMan enables training-free interactive 3D Gaussian segmentation and manipulation from 2D clicks by combining epipolar click propagation with SAM-based visibility voting, reaching 92.4 mIoU on SPIn-NeRF.

  3. Probabilistic Interactive 3D Segmentation with Hierarchical Neural Processes

    cs.CV 2025-05 conditional novelty 6.0 of 10

    A hierarchical neural-process model with scene- and object-level latent variables and a probabilistic prototype modulator improves click-based 3D segmentation and supplies per-point uncertainty maps.

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