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DiViNeT: 3D Reconstruction from Disparate Views via Neural Template Regularization
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We present a volume rendering-based neural surface reconstruction method that takes as few as three disparate RGB images as input. Our key idea is to regularize the reconstruction, which is severely ill-posed and leaving significant gaps between the sparse views, by learning a set of neural templates to act as surface priors. Our method, coined DiViNet, operates in two stages. It first learns the templates, in the form of 3D Gaussian functions, across different scenes, without 3D supervision. In the reconstruction stage, our predicted templates serve as anchors to help "stitch'' the surfaces over sparse regions. We demonstrate that our approach is not only able to complete the surface geometry but also reconstructs surface details to a reasonable extent from a few disparate input views. On the DTU and BlendedMVS datasets, our approach achieves the best reconstruction quality among existing methods in the presence of such sparse views and performs on par, if not better, with competing methods when dense views are employed as inputs.
Forward citations
Cited by 2 Pith papers
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FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency
FatesGS combines local monocular depth ranking, depth smoothing, and multi-view feature alignment in a 2D Gaussian splatting pipeline to obtain accurate surface meshes from only three views without dataset-scale pre-training.
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Sparse-View 3D Reconstruction: Recent Advances and Open Challenges
A comprehensive survey that organizes sparse-view 3D reconstruction methods into geometry-based, NeRF, 3DGS, and diffusion-based categories, with benchmarks and open challenges.
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