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STARSS23: An Audio-Visual Dataset of Spatial Recordings of Real Scenes with Spatiotemporal Annotations of Sound Events

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arxiv 2306.09126 v2 pith:ZHHWHLOK submitted 2023-06-15 cs.SD cs.CVcs.MMeess.ASeess.IV

classification cs.SDcs.CVcs.MMeess.ASeess.IV
keywords soundeventsaudio-visualdatastarss23arrayaudiomicrophone
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While direction of arrival (DOA) of sound events is generally estimated from multichannel audio data recorded in a microphone array, sound events usually derive from visually perceptible source objects, e.g., sounds of footsteps come from the feet of a walker. This paper proposes an audio-visual sound event localization and detection (SELD) task, which uses multichannel audio and video information to estimate the temporal activation and DOA of target sound events. Audio-visual SELD systems can detect and localize sound events using signals from a microphone array and audio-visual correspondence. We also introduce an audio-visual dataset, Sony-TAu Realistic Spatial Soundscapes 2023 (STARSS23), which consists of multichannel audio data recorded with a microphone array, video data, and spatiotemporal annotation of sound events. Sound scenes in STARSS23 are recorded with instructions, which guide recording participants to ensure adequate activity and occurrences of sound events. STARSS23 also serves human-annotated temporal activation labels and human-confirmed DOA labels, which are based on tracking results of a motion capture system. Our benchmark results demonstrate the benefits of using visual object positions in audio-visual SELD tasks. The data is available at https://zenodo.org/record/7880637.

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Cited by 1 Pith paper

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  1. OmniAudio: Generating Spatial Audio from 360-Degree Video

    eess.AS 2025-04 conditional novelty 6.0 of 10

    OmniAudio generates First-order Ambisonics audio directly from 360-degree video using dual-branch video encoding and flow-matching pre-training, and it introduces the Sphere360 dataset and benchmark.

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