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ControlMat: A Controlled Generative Approach to Material Capture

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arxiv 2309.01700 v3 pith:XK65HOO7 submitted 2023-09-04 cs.CV cs.GR

classification cs.CVcs.GR
keywords diffusionapproachcontrolmatgenerativematerialscarefullyconditionscontrolled
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Material reconstruction from a photograph is a key component of 3D content creation democratization. We propose to formulate this ill-posed problem as a controlled synthesis one, leveraging the recent progress in generative deep networks. We present ControlMat, a method which, given a single photograph with uncontrolled illumination as input, conditions a diffusion model to generate plausible, tileable, high-resolution physically-based digital materials. We carefully analyze the behavior of diffusion models for multi-channel outputs, adapt the sampling process to fuse multi-scale information and introduce rolled diffusion to enable both tileability and patched diffusion for high-resolution outputs. Our generative approach further permits exploration of a variety of materials which could correspond to the input image, mitigating the unknown lighting conditions. We show that our approach outperforms recent inference and latent-space-optimization methods, and carefully validate our diffusion process design choices. Supplemental materials and additional details are available at: https://gvecchio.com/controlmat/.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Bridging Rendering and Generative Modeling with Monte Carlo Transport Scheduling

    cs.CV 2026-02 reject novelty 5.0 of 10

    A common variance-time SDE aligns Monte Carlo rendering noise with diffusion-model denoising, enabling low-spp render refinement and stage-ordered material control.

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