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Paper Citation Record · LEDGER

Visualising Game Engine Subsystem Coupling

As of 13 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 2 inbound Pith citation observations for arXiv:2309.06329.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2309.06329 v1

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 2 of 2 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-13T06:32:02.005865+00:00

measured 2 of 2 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-02T08:52:20.757350Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

0 of 0 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation d72759b5-ed7d-47c3-a16b-ee0073d11fb8 · inbound

GameEngineBench: Evaluating Coding Agents on Real C++ Runtime Environments cites this paper.

GameEngineBench: Evaluating Coding Agents on Real C++ Runtime Environments Visualising Game Engine Subsystem Coupling

Reference 16

Resolution
unresolved
no resolver link, observed 2026-07-12T01:53:29.099211Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-12T01:53:29.099211Z digest=sha256:8ee2895942f83d4aa76bb463257385f98721f89e8c43b31f8063ecadff34fcc2

Observation f5515ab6-2749-4d50-915a-b7abba086b42 · inbound

GameEngineBench: Evaluating Coding Agents on Real C++ Runtime Environments cites this paper.

GameEngineBench: Evaluating Coding Agents on Real C++ Runtime Environments Visualising Game Engine Subsystem Coupling

Reference 14

Resolution
unresolved
no resolver link, observed 2026-08-02T08:52:20.757350Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-02T08:52:20.757350Z digest=sha256:5a85205c143e3956d923e02adb7a16f68ce01bafbbe3b28894aa67d3fd5ffe58