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Improving Neural Indoor Surface Reconstruction with Mask-Guided Adaptive Consistency Constraints

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arxiv 2309.09739 v1 pith:JSFRLA6M submitted 2023-09-18 cs.CV

classification cs.CV
keywords reconstructionconstraintsperformanceconsistencyestimationgeometricimprovingneural
verification ladder T0 review T1 audit T2 compute T3 formal
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3D scene reconstruction from 2D images has been a long-standing task. Instead of estimating per-frame depth maps and fusing them in 3D, recent research leverages the neural implicit surface as a unified representation for 3D reconstruction. Equipped with data-driven pre-trained geometric cues, these methods have demonstrated promising performance. However, inaccurate prior estimation, which is usually inevitable, can lead to suboptimal reconstruction quality, particularly in some geometrically complex regions. In this paper, we propose a two-stage training process, decouple view-dependent and view-independent colors, and leverage two novel consistency constraints to enhance detail reconstruction performance without requiring extra priors. Additionally, we introduce an essential mask scheme to adaptively influence the selection of supervision constraints, thereby improving performance in a self-supervised paradigm. Experiments on synthetic and real-world datasets show the capability of reducing the interference from prior estimation errors and achieving high-quality scene reconstruction with rich geometric details.

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  1. AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones

    cs.CV 2024-11 conditional novelty 6.0 of 10

    Adaptive filtering of noisy phone depth and monocular normal priors improves Gaussian splatting based 3D indoor reconstruction and mesh extraction.

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