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Single-view 3D reconstruction via inverse procedural modeling
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We propose an approach to 3D reconstruction via inverse procedural modeling and investigate two variants of this approach. The first option consists in the fitting set of input parameters using a genetic algorithm. We demonstrate the results of our work on tree models, complex objects, with the reconstruction of which most existing methods cannot handle. The second option allows us to significantly improve the precision by using gradients within memetic algorithm, differentiable rendering and also differentiable procedural generators. In our work we see 2 main contributions. First, we propose a method to join differentiable rendering and inverse procedural modeling. This gives us an opportunity to reconstruct 3D model more accurately than existing approaches when a small number of input images are available (even for single image). Second, we join both differentiable and non-differentiable procedural generators in a single framework which allow us to apply inverse procedural modeling to fairly complex generators: when gradient is available, reconstructions is precise, when gradient is not available, reconstruction is approximate, but always high quality without visual artifacts.
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Cited by 1 Pith paper
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DI-PCG: Diffusion-based Efficient Inverse Procedural Content Generation for High-quality 3D Asset Creation
DI-PCG learns to invert procedural 3D generators by diffusing over their parameters, conditioned on DINOv2 image features, producing editable assets in seconds from a photo.
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