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Large Language Model as a Policy Teacher for Training Reinforcement Learning Agents

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arxiv 2311.13373 v6 pith:OVDBONHQ submitted 2023-11-22 cs.AI

classification cs.AI
keywords agentstudentteacheragentsllm-basedtargettrainingenvironments
verification ladder T0 review T1 audit T2 compute T3 formal
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Recent studies have uncovered the potential of Large Language Models (LLMs) in addressing complex sequential decision-making tasks through the provision of high-level instructions. However, LLM-based agents lack specialization in tackling specific target problems, particularly in real-time dynamic environments. Additionally, deploying an LLM-based agent in practical scenarios can be both costly and time-consuming. On the other hand, reinforcement learning (RL) approaches train agents that specialize in the target task but often suffer from low sampling efficiency and high exploration costs. In this paper, we introduce a novel framework that addresses these challenges by training a smaller, specialized student RL agent using instructions from an LLM-based teacher agent. By incorporating the guidance from the teacher agent, the student agent can distill the prior knowledge of the LLM into its own model. Consequently, the student agent can be trained with significantly less data. Moreover, through further training with environment feedback, the student agent surpasses the capabilities of its teacher for completing the target task. We conducted experiments on challenging MiniGrid and Habitat environments, specifically designed for embodied AI research, to evaluate the effectiveness of our framework. The results clearly demonstrate that our approach achieves superior performance compared to strong baseline methods. Our code is available at https://github.com/ZJLAB-AMMI/LLM4Teach.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Adaptive Graph Pruning for Multi-Agent Communication

    cs.CL 2025-06 conditional novelty 6.0 of 10

    AGP trains a graph neural network to jointly decide which agents to keep and how strongly they should communicate, and reports state-of-the-art average accuracy across six LLM benchmarks with large token savings.

  2. Multiple Weaks Win Single Strong: Large Language Models Ensemble Weak Reinforcement Learning Agents into a Supreme One

    cs.LG 2025-05 reject novelty 6.0 of 10

    An LLM classifies game states into situations and selects the RL agent with the best historical average reward for each situation, outperforming static ensemble baselines on Atari.

  3. Accelerating Reinforcement Learning Algorithms Convergence using Pre-trained Large Language Models as Tutors With Advice Reusing

    cs.LG 2025-09 conditional novelty 4.0 of 10

    LLM tutoring modestly accelerates RL convergence on average, with advice reuse saving wall-clock time but reducing stability.

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