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Paper Citation Record · LEDGER

GS-IR: 3D Gaussian Splatting for Inverse Rendering

As of 8 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 11 inbound Pith citation observations for arXiv:2311.16473.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2311.16473 v3

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 11 of 11 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-08T06:32:00.761636+00:00

measured 11 of 11 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-06T23:59:36.537604Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-07-03T05:07:38.796383Z

Reference resolution

0 of 0 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation ecd847e4-33e6-46fa-a2b4-6d0b8481eaa2 · inbound

TranSplat: Instant Object Relighting in Gaussian Splatting via Spherical Harmonic Radiance Transfer cites this paper.

TranSplat: Instant Object Relighting in Gaussian Splatting via Spherical Harmonic Radiance Transfer GS-IR: 3D Gaussian Splatting for Inverse Rendering

Reference 22

Resolution
verified exact
arxiv_id, observed 2026-05-22T22:12:11.536363Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-05-22T22:08:50.422563Z digest=sha256:218c30a3518429ba3b3129f77b1406963f097333074f04322b03c7f58a3d8c33

Observation 026cf2f7-26fb-4e21-855c-47a14edde983 · inbound

UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting cites this paper.

UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting GS-IR: 3D Gaussian Splatting for Inverse Rendering

Reference 41

Resolution
unresolved
no resolver link, observed 2026-08-06T23:59:36.537604Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T23:59:36.537604Z digest=sha256:e37c95cb48f3b75a67b374de09a8587cf3024710c7ab779c5eb2fcaa825f6eeb

Observation b5971b7e-8e33-4c4d-8de7-0dcfa44a6510 · inbound

MRD: Using Physically Based Differentiable Rendering to Probe Vision Models for 3D Scene Understanding cites this paper.

MRD: Using Physically Based Differentiable Rendering to Probe Vision Models for 3D Scene Understanding GS-IR: 3D Gaussian Splatting for Inverse Rendering

Reference 37

Resolution
unresolved
no resolver link, observed 2026-08-03T16:46:08.439856Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T16:46:08.439856Z digest=sha256:4c4021eea32d91919cd47406b7ef147976c0cac04a9a9338446514bb4c06af72

Observation 8c5293a8-8e18-4de0-9533-29c3438c49ec · inbound

Splats in Splats++: Robust and Generalizable 3D Gaussian Splatting Steganography cites this paper.

Splats in Splats++: Robust and Generalizable 3D Gaussian Splatting Steganography GS-IR: 3D Gaussian Splatting for Inverse Rendering

Reference 46

Resolution
verified exact
arxiv_id, observed 2026-05-10T08:58:12.716233Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-05-10T08:57:26.729439Z digest=sha256:13b4a0553e198e50a4023273a12012eab65e0e2ad907334567226102faa637f8

Observation 9edababa-6801-4ecd-9c4e-af8750e07b4b · inbound

MaterialClusterGS: Palette-Based Material Decomposition and Physically-Based Relighting with 2D Gaussian Splatting cites this paper.

MaterialClusterGS: Palette-Based Material Decomposition and Physically-Based Relighting with 2D Gaussian Splatting GS-IR: 3D Gaussian Splatting for Inverse Rendering

Reference 31

Resolution
metadata mismatch
arxiv_id, observed 2026-07-03T03:47:35.831555Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=arxiv_source observed=2026-06-27T14:38:00.720728Z digest=sha256:4ca24224d14c928c9aac55295f3770f239520449d93dcd2ada9019008e79a69e

Observation a173b9a7-c1c0-4d66-b623-fad8c3943728 · inbound

PTIR-GS: Path-Traced Inverse Rendering with Global Illumination in 3D Gaussian Fields cites this paper.

PTIR-GS: Path-Traced Inverse Rendering with Global Illumination in 3D Gaussian Fields GS-IR: 3D Gaussian Splatting for Inverse Rendering

Reference 18

Resolution
metadata mismatch
arxiv_id, observed 2026-07-03T03:57:38.683860Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=arxiv_source observed=2026-06-27T14:20:31.609237Z digest=sha256:f8873fc2017d2421a57784fece8c2766d5cbf16d5a4a68d50c904d3811cdae13

Observation 5ca2e781-7c43-4dfd-a8e0-8babdaab4631 · inbound

PTIR-GS: Path-Traced Inverse Rendering with Global Illumination in 3D Gaussian Fields cites this paper.

PTIR-GS: Path-Traced Inverse Rendering with Global Illumination in 3D Gaussian Fields GS-IR: 3D Gaussian Splatting for Inverse Rendering

Reference 18

Resolution
metadata mismatch
arxiv_id, observed 2026-06-30T11:44:38.526567Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=arxiv_source observed=2026-06-30T11:37:20.312133Z digest=sha256:2386115cbfb3842be9da5d12523dc028365a8db19cec7b38afa2f22d45b40bcd

Observation c7e1ead9-c620-4d13-ab67-c40ff64494f7 · inbound

PTIR-GS: Path-Traced Inverse Rendering with Global Illumination in 3D Gaussian Fields cites this paper.

PTIR-GS: Path-Traced Inverse Rendering with Global Illumination in 3D Gaussian Fields GS-IR: 3D Gaussian Splatting for Inverse Rendering

Reference 18

Resolution
metadata mismatch
arxiv_id, observed 2026-07-02T22:57:25.679800Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=arxiv_source observed=2026-07-02T22:52:35.664945Z digest=sha256:1bbd5ce6f7e4bdde591e52a43e97e888b82168d2be46a1b80507f4df7087e4fb

Observation 217ab827-c311-4562-9b54-034e0f19d33c · inbound

TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions cites this paper.

TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions GS-IR: 3D Gaussian Splatting for Inverse Rendering

Reference 57

Resolution
verified exact
arxiv_id, observed 2026-07-03T05:07:38.798557Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-06-27T13:26:19.370931Z digest=sha256:8a6e3e37085596d90713bd509af52b3358411acbd948b1b40c361cf96528f12d

Observation 7aa10ad6-4156-4ecd-81c4-0c90f1bb803e · inbound

Learning Efficient 4D Gaussian Representations from Monocular Videos with Flow Splatting cites this paper.

Learning Efficient 4D Gaussian Representations from Monocular Videos with Flow Splatting GS-IR: 3D Gaussian Splatting for Inverse Rendering

Reference 28

Resolution
verified exact
arxiv_id, observed 2026-06-30T07:04:21.700747Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-06-30T06:58:21.697133Z digest=sha256:de5cbcd4c4d45414b7b96a0296cba6e7a800300c807295f09a18894421363d39

Observation 74c4a3d7-abb2-4425-9670-d0a09a3e9089 · inbound

Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields cites this paper.

Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields GS-IR: 3D Gaussian Splatting for Inverse Rendering

Reference 89

Resolution
metadata mismatch
arxiv_id, observed 2026-07-01T12:55:44.850491Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=arxiv_source observed=2026-07-01T01:24:41.088595Z digest=sha256:dde82cdfa3ef1f251ac288f76a3f8dab7e6d4541f32dbcbe0ede4b32d0d87c9c