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MorpheuS: Neural Dynamic 360{\deg} Surface Reconstruction from Monocular RGB-D Video

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arxiv 2312.00778 v2 pith:UGRAXM72 submitted 2023-12-01 cs.CV

classification cs.CV
keywords reconstructionachieveneuralvideodynamicrgb-dsurfacecanonical
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Neural rendering has demonstrated remarkable success in dynamic scene reconstruction. Thanks to the expressiveness of neural representations, prior works can accurately capture the motion and achieve high-fidelity reconstruction of the target object. Despite this, real-world video scenarios often feature large unobserved regions where neural representations struggle to achieve realistic completion. To tackle this challenge, we introduce MorpheuS, a framework for dynamic 360{\deg} surface reconstruction from a casually captured RGB-D video. Our approach models the target scene as a canonical field that encodes its geometry and appearance, in conjunction with a deformation field that warps points from the current frame to the canonical space. We leverage a view-dependent diffusion prior and distill knowledge from it to achieve realistic completion of unobserved regions. Experimental results on various real-world and synthetic datasets show that our method can achieve high-fidelity 360{\deg} surface reconstruction of a deformable object from a monocular RGB-D video.

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  1. DualPM: Dual Posed-Canonical Point Maps for 3D Shape and Pose Reconstruction

    cs.CV 2024-12 conditional novelty 6.0 of 10

    DualPM reduces monocular 3D shape and pose estimation of quadrupeds to predicting a pair of point maps (posed and canonical), and shows strong generalization from minimal synthetic training data.

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