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Building Open-Ended Embodied Agent via Language-Policy Bidirectional Adaptation

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arxiv 2401.00006 v3 pith:IMTWFGXJ submitted 2023-12-12 cs.AI

classification cs.AI
keywords open-endedembodiedinstructionsopenpalagentagentsbuildingco-training
verification ladder T0 review T1 audit T2 compute T3 formal
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Building embodied agents on integrating Large Language Models (LLMs) and Reinforcement Learning (RL) have revolutionized human-AI interaction: researchers can now leverage language instructions to plan decision-making for open-ended tasks. However, existing research faces challenges in meeting the requirement of open-endedness. They typically either train LLM/RL models to adapt to a fixed counterpart, limiting exploration of novel skills and hindering the efficacy of human-AI interaction. To this end, we present OpenPAL, a co-training framework comprising two stages: (1) fine-tuning a pre-trained LLM to translate human instructions into goals for planning, and goal-conditioned training a policy for decision-making; (2) co-training to align the LLM and policy, achieving instruction open-endedness. We conducted experiments using Contra, an open-ended FPS game, demonstrating that an agent trained with OpenPAL not only comprehends arbitrary instructions but also exhibits efficient execution. These results suggest that OpenPAL holds the potential to construct open-ended embodied agents in practical scenarios.

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Cited by 1 Pith paper

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  1. A Survey On Enhancing Reinforcement Learning in Complex Environments: Insights from Human and LLM Feedback

    cs.LG 2024-11 conditional novelty 2.0 of 10

    A survey of prior work on using human and LLM feedback to improve reinforcement learning, plus attention-based methods for large state spaces.

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