Pith. sign in

REVIEW 2 cited by

Sur2f: A Hybrid Representation for High-Quality and Efficient Surface Reconstruction from Multi-view Images

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2401.03704 v1 pith:QUKCDY3V submitted 2024-01-08 cs.CV

classification cs.CV
keywords surfacereconstructionrenderingimplicitmeshrepresentationssurrogatevolume
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
abstract

Multi-view surface reconstruction is an ill-posed, inverse problem in 3D vision research. It involves modeling the geometry and appearance with appropriate surface representations. Most of the existing methods rely either on explicit meshes, using surface rendering of meshes for reconstruction, or on implicit field functions, using volume rendering of the fields for reconstruction. The two types of representations in fact have their respective merits. In this work, we propose a new hybrid representation, termed Sur2f, aiming to better benefit from both representations in a complementary manner. Technically, we learn two parallel streams of an implicit signed distance field and an explicit surrogate surface Sur2f mesh, and unify volume rendering of the implicit signed distance function (SDF) and surface rendering of the surrogate mesh with a shared, neural shader; the unified shading promotes their convergence to the same, underlying surface. We synchronize learning of the surrogate mesh by driving its deformation with functions induced from the implicit SDF. In addition, the synchronized surrogate mesh enables surface-guided volume sampling, which greatly improves the sampling efficiency per ray in volume rendering. We conduct thorough experiments showing that Sur$^2$f outperforms existing reconstruction methods and surface representations, including hybrid ones, in terms of both recovery quality and recovery efficiency.

Discussion (0). Sign in to comment.

Forward citations

Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. A Mixed-Primitive-based Gaussian Splatting Method for Surface Reconstruction

    cs.CV 2025-07 conditional novelty 6.0 of 10

    MP-GS combines Gaussian ellipses, line segments, and triangles as splatting primitives and reports state-of-the-art Chamfer distance on DTU and F1 on Tanks and Temples.

  2. Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering

    cs.CV 2025-08 unverdicted novelty 5.0 of 10

    A disentangled geometry-and-appearance model over explicit meshes with differentiable rasterization achieves fast training and rendering for multi-view reconstruction.

Pith tools