Pith. sign in

REVIEW 1 cited by

AiRLIHockey: Highly Reactive Contact Control and Stochastic Optimal Shooting

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2401.14964 v1 pith:RMANUCNH submitted 2024-01-26 cs.RO

classification cs.RO
keywords controlstochasticcontacthighlyoptimalreactiveshootingagent
verification ladder T0 review T1 audit T2 compute T3 formal

Signed reviews

No signed human review yet.

0 comments
read the original abstract

Air hockey is a highly reactive game which requires the player to quickly reason over stochastic puck and contact dynamics. We implement a hierarchical framework which combines stochastic optimal control for planning shooting angles and sampling-based model-predictive control for continuously generating constrained mallet trajectories. Our agent was deployed and evaluated in simulation and on a physical setup as part of the Robot Air-Hockey challenge competition at NeurIPS 2023.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Collaborative Object Transportation in Space via Impact Interactions

    cs.RO 2025-04 conditional novelty 6.0 of 10

    A planning and control stack that transports passive objects in microgravity through robot impacts, using STL-based MILP planning, online replanning, and MPC, with hardware validation.

Pith tools