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Swin3D++: Effective Multi-Source Pretraining for 3D Indoor Scene Understanding
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Data diversity and abundance are essential for improving the performance and generalization of models in natural language processing and 2D vision. However, 3D vision domain suffers from the lack of 3D data, and simply combining multiple 3D datasets for pretraining a 3D backbone does not yield significant improvement, due to the domain discrepancies among different 3D datasets that impede effective feature learning. In this work, we identify the main sources of the domain discrepancies between 3D indoor scene datasets, and propose Swin3D++, an enhanced architecture based on Swin3D for efficient pretraining on multi-source 3D point clouds. Swin3D++ introduces domain-specific mechanisms to Swin3D's modules to address domain discrepancies and enhance the network capability on multi-source pretraining. Moreover, we devise a simple source-augmentation strategy to increase the pretraining data scale and facilitate supervised pretraining. We validate the effectiveness of our design, and demonstrate that Swin3D++ surpasses the state-of-the-art 3D pretraining methods on typical indoor scene understanding tasks. Our code and models will be released at https://github.com/microsoft/Swin3D
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Cited by 1 Pith paper
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ROOT: VLM based System for Indoor Scene Understanding and Beyond
ROOT combines GPT-4V, GroundingDINO, SAM, and DepthAnything with a fine-tuned SceneVLM to produce hierarchical indoor scene graphs and object distance estimates from a single RGB image.
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