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CombiNeRF: A Combination of Regularization Techniques for Few-Shot Neural Radiance Field View Synthesis

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arxiv 2403.14412 v1 pith:TXZB4ZGR submitted 2024-03-21 cs.CV

classification cs.CV
keywords regularizationcombinerffew-shotnerftechniquesviewsavailabledatasets
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Neural Radiance Fields (NeRFs) have shown impressive results for novel view synthesis when a sufficiently large amount of views are available. When dealing with few-shot settings, i.e. with a small set of input views, the training could overfit those views, leading to artifacts and geometric and chromatic inconsistencies in the resulting rendering. Regularization is a valid solution that helps NeRF generalization. On the other hand, each of the most recent NeRF regularization techniques aim to mitigate a specific rendering problem. Starting from this observation, in this paper we propose CombiNeRF, a framework that synergically combines several regularization techniques, some of them novel, in order to unify the benefits of each. In particular, we regularize single and neighboring rays distributions and we add a smoothness term to regularize near geometries. After these geometric approaches, we propose to exploit Lipschitz regularization to both NeRF density and color networks and to use encoding masks for input features regularization. We show that CombiNeRF outperforms the state-of-the-art methods with few-shot settings in several publicly available datasets. We also present an ablation study on the LLFF and NeRF-Synthetic datasets that support the choices made. We release with this paper the open-source implementation of our framework.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives

    cs.CV 2024-11 conditional novelty 6.0 of 10

    C-NGP incrementally encodes multiple 3D scenes into a single fixed-size Instant-NGP network using pseudo-label conditioning and generative replay, with acceptable quality loss and no access to old training images.

  2. 4D Gaussian Splatting in the Wild with Uncertainty-Aware Regularization

    cs.CV 2024-11 conditional novelty 6.0 of 10

    A 4D Gaussian Splatting method with uncertainty-weighted diffusion and depth-smoothness regularization plus dynamic-region densification improves reconstruction and novel-view synthesis on casually recorded monocular videos.

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