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A Sequential Quadratic Programming Approach to the Solution of Open-Loop Generalized Nash Equilibria for Autonomous Racing

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arxiv 2404.00186 v1 pith:UUOLOSWQ submitted 2024-03-29 cs.RO

classification cs.RO
keywords approachdynamicgamesmethodquadraticracingsolutionsolver
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Dynamic games can be an effective approach for modeling interactive behavior between multiple competitive agents in autonomous racing and they provide a theoretical framework for simultaneous prediction and control in such scenarios. In this work, we propose DG-SQP, a numerical method for the solution of local generalized Nash equilibria (GNE) for open-loop general-sum dynamic games for agents with nonlinear dynamics and constraints. In particular, we formulate a sequential quadratic programming (SQP) approach which requires only the solution of a single convex quadratic program at each iteration. The three key elements of the method are a non-monotonic line search for solving the associated KKT equations, a merit function to handle zero sum costs, and a decaying regularization scheme for SQP step selection. We show that our method achieves linear convergence in the neighborhood of local GNE and demonstrate the effectiveness of the approach in the context of head-to-head car racing, where we show significant improvement in solver success rate when comparing against the state-of-the-art PATH solver for dynamic games. An implementation of our solver can be found at https://github.com/zhu-edward/DGSQP.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. {\alpha}-RACER: Real-Time Algorithm for Game-Theoretic Motion Planning and Control in Autonomous Racing using Near-Potential Function

    cs.RO 2024-12 conditional novelty 6.0 of 10

    α-RACER learns an approximate α-potential function offline from simulated races and maximizes it online to obtain approximate Nash equilibrium strategies for multi-car autonomous racing.

  2. The Impact of Social Value Orientation on Nash Equilibria of Two Player Quadratic Games

    math.OC 2024-11 conditional novelty 6.0 of 10

    For two-player quadratic games with social value orientation, the Nash equilibrium set is characterized by one-dimensional curves from eigenvalue problems, with ellipsoidal bounds when spectra are positive and explici...

  3. Scenario-based Decision-making Using Game Theory for Interactive Autonomous Driving: A Survey

    cs.RO 2025-09 reject novelty 1.0 of 10

    A scenario-based survey of game-theoretic autonomous driving decision-making that claims comprehensiveness but is undermined by a non-systematic methodology and numerous internal errors.

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