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Loco-Manipulation with Nonimpulsive Contact-Implicit Planning in a Slithering Robot
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Object manipulation has been extensively studied in the context of fixed base and mobile manipulators. However, the overactuated locomotion modality employed by snake robots allows for a unique blend of object manipulation through locomotion, referred to as loco-manipulation. The following work presents an optimization approach to solving the loco-manipulation problem based on non-impulsive implicit contact path planning for our snake robot COBRA. We present the mathematical framework and show high-fidelity simulation results and experiments to demonstrate the effectiveness of our approach.
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Cited by 1 Pith paper
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Optimal Trajectory Planning in a Vertically Undulating Snake Locomotion using Contact-implicit Optimization
A contact-implicit reduced-order model using Moreau time-stepping roughly reproduces vertical undulation of a snake robot in simulation and hardware, but validation is qualitative and no optimal trajectory planning is...
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