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Text-to-Vector Generation with Neural Path Representation

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arxiv 2405.10317 v2 pith:OSFDQ5QE submitted 2024-05-16 cs.CV cs.GR

classification cs.CVcs.GR
keywords graphicspathvectorgenerationneuralpathsprocessconstraints
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Vector graphics are widely used in digital art and highly favored by designers due to their scalability and layer-wise properties. However, the process of creating and editing vector graphics requires creativity and design expertise, making it a time-consuming task. Recent advancements in text-to-vector (T2V) generation have aimed to make this process more accessible. However, existing T2V methods directly optimize control points of vector graphics paths, often resulting in intersecting or jagged paths due to the lack of geometry constraints. To overcome these limitations, we propose a novel neural path representation by designing a dual-branch Variational Autoencoder (VAE) that learns the path latent space from both sequence and image modalities. By optimizing the combination of neural paths, we can incorporate geometric constraints while preserving expressivity in generated SVGs. Furthermore, we introduce a two-stage path optimization method to improve the visual and topological quality of generated SVGs. In the first stage, a pre-trained text-to-image diffusion model guides the initial generation of complex vector graphics through the Variational Score Distillation (VSD) process. In the second stage, we refine the graphics using a layer-wise image vectorization strategy to achieve clearer elements and structure. We demonstrate the effectiveness of our method through extensive experiments and showcase various applications. The project page is https://intchous.github.io/T2V-NPR.

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  1. Empowering LLMs to Understand and Generate Complex Vector Graphics

    cs.CV 2024-12 conditional novelty 6.0 of 10

    LLM4SVG adds learnable SVG tokens and SFT data so LLMs can generate and describe scalable vector graphics much better than general-purpose LLMs.

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