REVIEW 2 cited by
DGD: Dynamic 3D Gaussians Distillation
Not yet reviewed by Pith; the record is open.
This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.
SPECIMEN: schema-true, not a live event
T0 review · schema-true
One-sentence machine reading of the paper's core claim.
pith:XXXXXXXX · record.json · timestamp
read the original abstract
We tackle the task of learning dynamic 3D semantic radiance fields given a single monocular video as input. Our learned semantic radiance field captures per-point semantics as well as color and geometric properties for a dynamic 3D scene, enabling the generation of novel views and their corresponding semantics. This enables the segmentation and tracking of a diverse set of 3D semantic entities, specified using a simple and intuitive interface that includes a user click or a text prompt. To this end, we present DGD, a unified 3D representation for both the appearance and semantics of a dynamic 3D scene, building upon the recently proposed dynamic 3D Gaussians representation. Our representation is optimized over time with both color and semantic information. Key to our method is the joint optimization of the appearance and semantic attributes, which jointly affect the geometric properties of the scene. We evaluate our approach in its ability to enable dense semantic 3D object tracking and demonstrate high-quality results that are fast to render, for a diverse set of scenes. Our project webpage is available on https://isaaclabe.github.io/DGD-Website/
Forward citations
Cited by 2 Pith papers
-
VoxelSplat: Dynamic Gaussian Splatting as an Effective Loss for Occupancy and Flow Prediction
A training-only Gaussian splatting loss, which renders predicted 3D semantics and motion into 2D camera views, improves semantic occupancy and scene flow prediction across several camera-based models.
-
FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstruction
A dynamic-scene representation where Gaussian primitives live freely in 4D space-time with linear motion and Gaussian time windows achieves state-of-the-art novel-view quality on complex-motion benchmarks.
Discussion (0). Sign in to comment.