Pith. sign in

REVIEW 1 cited by

ChatPCG: Large Language Model-Driven Reward Design for Procedural Content Generation

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2406.11875 v1 pith:EVSBLAA4 submitted 2024-06-07 cs.AI

classification cs.AI
keywords gamecontentgenerationrewarddesignchatpcgdrivenlanguage
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

Driven by the rapid growth of machine learning, recent advances in game artificial intelligence (AI) have significantly impacted productivity across various gaming genres. Reward design plays a pivotal role in training game AI models, wherein researchers implement concepts of specific reward functions. However, despite the presence of AI, the reward design process predominantly remains in the domain of human experts, as it is heavily reliant on their creativity and engineering skills. Therefore, this paper proposes ChatPCG, a large language model (LLM)-driven reward design framework.It leverages human-level insights, coupled with game expertise, to generate rewards tailored to specific game features automatically. Moreover, ChatPCG is integrated with deep reinforcement learning, demonstrating its potential for multiplayer game content generation tasks. The results suggest that the proposed LLM exhibits the capability to comprehend game mechanics and content generation tasks, enabling tailored content generation for a specified game. This study not only highlights the potential for improving accessibility in content generation but also aims to streamline the game AI development process.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Cardiverse: Harnessing LLMs for Novel Card Game Prototyping

    cs.CL 2025-02 conditional novelty 6.0 of 10

    An LLM-based pipeline generates novel card game variants, validates their code using gameplay records, and builds competitive AI agents from ensembles of LLM-written scoring functions.

Pith tools