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OrbitGrasp: SE(3)-Equivariant Grasp Learning
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OrbitGrasp: SE(3)-Equivariant Grasp Learning
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While grasp detection is an important part of any robotic manipulation pipeline, reliable and accurate grasp detection in $SE(3)$ remains a research challenge. Many robotics applications in unstructured environments such as the home or warehouse would benefit a lot from better grasp performance. This paper proposes a novel framework for detecting $SE(3)$ grasp poses based on point cloud input. Our main contribution is to propose an $SE(3)$-equivariant model that maps each point in the cloud to a continuous grasp quality function over the 2-sphere $S^2$ using spherical harmonic basis functions. Compared with reasoning about a finite set of samples, this formulation improves the accuracy and efficiency of our model when a large number of samples would otherwise be needed. In order to accomplish this, we propose a novel variation on EquiFormerV2 that leverages a UNet-style encoder-decoder architecture to enlarge the number of points the model can handle. Our resulting method, which we name $\textit{OrbitGrasp}$, significantly outperforms baselines in both simulation and physical experiments.
Forward citations
Cited by 2 Pith papers
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Equivariant Volumetric Grasping
A novel tri-plane equivariant volumetric grasp model adapts GIGA and IGD planners with flow matching and deformable attention to achieve higher real-time performance than non-equivariant baselines.
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Action Map Policy: Learning 3D Closed-loop Manipulation via Pixel Classification
Projecting 3D gripper keypoints onto camera pixels and classifying those pixels yields millimeter-precise, multi-modal closed-loop manipulation faster than diffusion policies.
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