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OpenSU3D: Open World 3D Scene Understanding using Foundation Models

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arxiv 2407.14279 v2 pith:3KRMVGRP submitted 2024-07-19 cs.CV

classification cs.CV
keywords openscenefeatureinstance-levelmodelsunderstandingworldapproach
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In this paper, we present a novel, scalable approach for constructing open set, instance-level 3D scene representations, advancing open world understanding of 3D environments. Existing methods require pre-constructed 3D scenes and face scalability issues due to per-point feature vector learning, limiting their efficacy with complex queries. Our method overcomes these limitations by incrementally building instance-level 3D scene representations using 2D foundation models, efficiently aggregating instance-level details such as masks, feature vectors, names, and captions. We introduce fusion schemes for feature vectors to enhance their contextual knowledge and performance on complex queries. Additionally, we explore large language models for robust automatic annotation and spatial reasoning tasks. We evaluate our proposed approach on multiple scenes from ScanNet and Replica datasets demonstrating zero-shot generalization capabilities, exceeding current state-of-the-art methods in open world 3D scene understanding.

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Cited by 1 Pith paper

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  1. OpenFusion++: An Open-vocabulary Real-time Scene Understanding System

    cs.CV 2025-04 conditional novelty 4.0 of 10

    OpenFusion++ upgrades the OpenFusion real-time 3D mapping system with confidence-based boundary refinement, area-weighted semantic caching, and a two-stage query matching that improves semantic accuracy and spatial qu...

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