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4-LEGS: 4D Language Embedded Gaussian Splatting

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arxiv 2410.10719 v3 pith:7GMQZN3X submitted 2024-10-14 cs.CV cs.GR

classification cs.CVcs.GR
keywords representationsconnectingfeaturesgaussianlanguagesplattingunderstandingvideo
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The emergence of neural representations has revolutionized our means for digitally viewing a wide range of 3D scenes, enabling the synthesis of photorealistic images rendered from novel views. Recently, several techniques have been proposed for connecting these low-level representations with the high-level semantics understanding embodied within the scene. These methods elevate the rich semantic understanding from 2D imagery to 3D representations, distilling high-dimensional spatial features onto 3D space. In our work, we are interested in connecting language with a dynamic modeling of the world. We show how to lift spatio-temporal features to a 4D representation based on 3D Gaussian Splatting. This enables an interactive interface where the user can spatiotemporally localize events in the video from text prompts. We demonstrate our system on public 3D video datasets of people and animals performing various actions.

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Cited by 1 Pith paper

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  1. SIMSplat: Language-Aligned 4D Gaussian Splatting for Driving Scenario Generation

    cs.RO 2025-10 conditional novelty 6.0 of 10

    SIMSplat embeds appearance, motion, and location semantics into scene-graph 4D Gaussian Splatting so driving scenes can be queried and edited via natural language, with multi-agent trajectories refined by a learned mo...

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