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AutoVFX: Physically Realistic Video Editing from Natural Language Instructions

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arxiv 2411.02394 v1 pith:PCNSM6GE submitted 2024-11-04 cs.CV

classification cs.CV
keywords autovfxinstructionseditinglanguagenaturaleffectsphysicalrealistic
verification ladder T0 review T1 audit T2 compute T3 formal
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Modern visual effects (VFX) software has made it possible for skilled artists to create imagery of virtually anything. However, the creation process remains laborious, complex, and largely inaccessible to everyday users. In this work, we present AutoVFX, a framework that automatically creates realistic and dynamic VFX videos from a single video and natural language instructions. By carefully integrating neural scene modeling, LLM-based code generation, and physical simulation, AutoVFX is able to provide physically-grounded, photorealistic editing effects that can be controlled directly using natural language instructions. We conduct extensive experiments to validate AutoVFX's efficacy across a diverse spectrum of videos and instructions. Quantitative and qualitative results suggest that AutoVFX outperforms all competing methods by a large margin in generative quality, instruction alignment, editing versatility, and physical plausibility.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. FieryGS: In-the-Wild Fire Synthesis with Physics-Integrated Gaussian Splatting

    cs.GR 2026-04 unverdicted novelty 7.0 of 10

    FieryGS integrates LLM-based material reasoning, volumetric combustion simulation, and a unified renderer with 3D Gaussian Splatting to generate physically plausible and user-controllable fire in in-the-wild scenes.

  2. GOBench: Benchmarking Geometric Optics Generation and Understanding of MLLMs

    cs.CV 2025-06 conditional novelty 6.0 of 10

    GOBench measures how well multimodal AI models generate and understand geometric optics, finding that even top models make frequent physical errors.

  3. Pixie: Fast and Generalizable Supervised Learning of 3D Physics from Pixels

    cs.CV 2025-08 reject novelty 5.0 of 10

    A supervised 3D U-Net predicts per-voxel material fields from CLIP feature grids, enabling fast MPM-based animation, but the reported evidence depends on pseudo-labels and a VLM judge from the same model family as the...

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