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AllGaits: Learning All Quadruped Gaits and Transitions

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arxiv 2411.04787 v1 pith:D7VHGZNW submitted 2024-11-07 cs.RO

classification cs.RO
keywords gaitgaitsdifferentframeworklearningquadrupedtransitionsvelocity
verification ladder T0 review T1 audit T2 compute T3 formal
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We present a framework for learning a single policy capable of producing all quadruped gaits and transitions. The framework consists of a policy trained with deep reinforcement learning (DRL) to modulate the parameters of a system of abstract oscillators (i.e. Central Pattern Generator), whose output is mapped to joint commands through a pattern formation layer that sets the gait style, i.e. body height, swing foot ground clearance height, and foot offset. Different gaits are formed by changing the coupling between different oscillators, which can be instantaneously selected at any velocity by a user. With this framework, we systematically investigate which gait should be used at which velocity, and when gait transitions should occur from a Cost of Transport (COT), i.e. energy-efficiency, point of view. Additionally, we note how gait style changes as a function of locomotion speed for each gait to keep the most energy-efficient locomotion. While the currently most popular gait (trot) does not result in the lowest COT, we find that considering different co-dependent metrics such as mean base velocity and joint acceleration result in different `optimal' gaits than those that minimize COT. We deploy our controller in various hardware experiments, showing all 9 typical quadruped animal gaits, and demonstrate generalizability to unseen gaits during training, and robustness to leg failures. Video results can be found at https://youtu.be/OLoWSX_R868.

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  1. Discovery of skill switching criteria for learning agile quadruped locomotion

    cs.RO 2025-02 conditional novelty 6.0 of 10

    A hierarchical reinforcement learning framework lets a quadruped robot automatically switch between trotting, bounding, galloping, and fall recovery based on distance to the goal, with switch distances tuned by CMA-ES.

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