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ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping
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In this paper, we introduce ManiVideo, a novel method for generating consistent and temporally coherent bimanual hand-object manipulation videos from given motion sequences of hands and objects. The core idea of ManiVideo is the construction of a multi-layer occlusion (MLO) representation that learns 3D occlusion relationships from occlusion-free normal maps and occlusion confidence maps. By embedding the MLO structure into the UNet in two forms, the model enhances the 3D consistency of dexterous hand-object manipulation. To further achieve the generalizable grasping of objects, we integrate Objaverse, a large-scale 3D object dataset, to address the scarcity of video data, thereby facilitating the learning of extensive object consistency. Additionally, we propose an innovative training strategy that effectively integrates multiple datasets, supporting downstream tasks such as human-centric hand-object manipulation video generation. Through extensive experiments, we demonstrate that our approach not only achieves video generation with plausible hand-object interaction and generalizable objects, but also outperforms existing SOTA methods.
Forward citations
Cited by 3 Pith papers
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3D Hand Mesh-Guided AI-Generated Malformed Hand Refinement with Hand Pose Transformation via Diffusion Model
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HunyuanVideo-HOMA: Generic Human-Object Interaction in Multimodal Driven Human Animation
HunyuanVideo-HOMA generates human-object interaction videos from weak, sparse inputs: one arm pose, an object center dot, a human photo, and an object photo.
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SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios
SViMo jointly generates HOI videos and explicit 3D hand-object motion via synchronized diffusion with a closed-loop 3D interaction diffusion model.
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