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JGHand: Joint-Driven Animatable Hand Avater via 3D Gaussian Splatting

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arxiv 2501.19088 v1 pith:KHO3HR46 submitted 2025-01-31 cs.CV

classification cs.CV
keywords handrenderingreal-timegaussianjghandproposeanimatabledigital
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Since hands are the primary interface in daily interactions, modeling high-quality digital human hands and rendering realistic images is a critical research problem. Furthermore, considering the requirements of interactive and rendering applications, it is essential to achieve real-time rendering and driveability of the digital model without compromising rendering quality. Thus, we propose Jointly 3D Gaussian Hand (JGHand), a novel joint-driven 3D Gaussian Splatting (3DGS)-based hand representation that renders high-fidelity hand images in real-time for various poses and characters. Distinct from existing articulated neural rendering techniques, we introduce a differentiable process for spatial transformations based on 3D key points. This process supports deformations from the canonical template to a mesh with arbitrary bone lengths and poses. Additionally, we propose a real-time shadow simulation method based on per-pixel depth to simulate self-occlusion shadows caused by finger movements. Finally, we embed the hand prior and propose an animatable 3DGS representation of the hand driven solely by 3D key points. We validate the effectiveness of each component of our approach through comprehensive ablation studies. Experimental results on public datasets demonstrate that JGHand achieves real-time rendering speeds with enhanced quality, surpassing state-of-the-art methods.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Hand-4DGS: Feed-Forward 3D Gaussian Splatting for 4D Hand Reconstruction from Egocentric Videos

    cs.CV 2026-06 unverdicted novelty 6.0 of 10

    Hand-4DGS introduces the first feed-forward 3D Gaussian Splatting framework for 4D hand reconstruction from egocentric videos, achieving ~60 FPS inference and generalization on H2O and ARCTIC datasets.

  2. Glove2Hand: Synthesizing Natural Hand-Object Interaction from Multi-Modal Sensing Gloves

    cs.CV 2026-03 conditional novelty 6.0 of 10

    A 3D-Gaussian-plus-diffusion pipeline translates multi-modal glove HOI videos into photorealistic bare-hand videos, yielding the HandSense dataset that improves contact estimation and occluded tracking.

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