Pith. sign in

REVIEW

Fighter Jet Navigation and Combat using Deep Reinforcement Learning with Explainable AI

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2502.13373 v1 pith:TO46P53F submitted 2025-02-19 cs.AI

classification cs.AI
keywords actionlearningactionsdecision-makingdeepenhanceenvironmentexplainable
verification ladder T0 review T1 audit T2 compute T3 formal

Signed reviews

No signed human review yet.

0 comments
read the original abstract

This paper presents the development of an Artificial Intelligence (AI) based fighter jet agent within a customized Pygame simulation environment, designed to solve multi-objective tasks via deep reinforcement learning (DRL). The jet's primary objectives include efficiently navigating the environment, reaching a target, and selectively engaging or evading an enemy. A reward function balances these goals while optimized hyperparameters enhance learning efficiency. Results show more than 80\% task completion rate, demonstrating effective decision-making. To enhance transparency, the jet's action choices are analyzed by comparing the rewards of the actual chosen action (factual action) with those of alternate actions (counterfactual actions), providing insights into the decision-making rationale. This study illustrates DRL's potential for multi-objective problem-solving with explainable AI. Project page is available at: \href{https://github.com/swatikar95/Autonomous-Fighter-Jet-Navigation-and-Combat}{Project GitHub Link}.

Discussion (0). Continue with ORCID to comment.

Pith tools