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A Game-Theoretic Approach for High-Resolution Automotive FMCW Radar Interference Avoidance

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arxiv 2503.02327 v2 pith:UJGE23XG submitted 2025-03-04 eess.SP cs.GT

classification eess.SPcs.GT
keywords interferencehoppingfrequencyapproachavoidanceequilibriumradarachieving
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Nonlinear frequency hopping has emerged as a promising approach for mitigating interference and enhancing range resolution in automotive FMCW radar systems. Achieving an optimal balance between high range-resolution and effective interference mitigation remains challenging, especially without centralized frequency scheduling. This paper presents a game-theoretic framework for interference avoidance, in which each radar operates as an independent player, optimizing its performance through decentralized decision-making. We examine two equilibrium concepts--Nash Equilibrium (NE) and Coarse Correlated Equilibrium (CCE)--as strategies for frequency band allocation, with CCE demonstrating particular effectiveness through regret minimization algorithms. We propose two interference avoidance algorithms: Nash Hopping, a model-based approach, and No-Regret Hopping, a model-free adaptive method. Simulation results indicate that both methods effectively reduce interference and enhance the signal-to-interference-plus-noise ratio (SINR). Notably, No-regret Hopping further optimizes frequency spectrum utilization, achieving improved range resolution compared to Nash Hopping.

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