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Guess What I am Thinking: A Benchmark for Inner Thought Reasoning of Role-Playing Language Agents
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Recent advances in LLM-based role-playing language agents (RPLAs) have attracted broad attention in various applications. While chain-of-thought reasoning has shown importance in many tasks for LLMs, the internal thinking processes of RPLAs remain unexplored. Understanding characters' inner thoughts is crucial for developing advanced RPLAs. In this paper, we introduce ROLETHINK, a novel benchmark constructed from literature for evaluating character thought generation. We propose the task of inner thought reasoning, which includes two sets: the gold set that compares generated thoughts with original character monologues, and the silver set that uses expert synthesized character analyses as references. To address this challenge, we propose MIRROR, a chain-of-thought approach that generates character thoughts by retrieving memories, predicting character reactions, and synthesizing motivations. Through extensive experiments, we demonstrate the importance of inner thought reasoning for RPLAs, and MIRROR consistently outperforms existing methods. Resources are available at https://github.com/airaer1998/RPA_Thought.
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Cited by 1 Pith paper
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CogDual: Enhancing Dual Cognition of LLMs via Reinforcement Learning with Implicit Rule-Based Rewards
A role-playing LLM that reasons about the scene and its own state before responding, trained with two semantic rewards, beats stronger baselines on role-play benchmarks.
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