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MD-ProjTex: Texturing 3D Shapes with Multi-Diffusion Projection

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arxiv 2504.02762 v1 pith:K4G6NDBW submitted 2025-04-03 cs.CV

classification cs.CV
keywords md-projtexconsistencydiffusionshapesachievesacrossapproachbetter
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We introduce MD-ProjTex, a method for fast and consistent text-guided texture generation for 3D shapes using pretrained text-to-image diffusion models. At the core of our approach is a multi-view consistency mechanism in UV space, which ensures coherent textures across different viewpoints. Specifically, MD-ProjTex fuses noise predictions from multiple views at each diffusion step and jointly updates the per-view denoising directions to maintain 3D consistency. In contrast to existing state-of-the-art methods that rely on optimization or sequential view synthesis, MD-ProjTex is computationally more efficient and achieves better quantitative and qualitative results.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. GeoCache: Training-Free Acceleration of Multi-View Texture Diffusion via Geometric Delta Transport

    cs.CV 2026-08 conditional novelty 7.0 of 10

    A training-free plugin that speeds up multi-view texture diffusion by transporting anchor views' per-step clean-signal updates to non-anchor views via geometry, preserving fidelity better than temporal caches at over ...

  2. 3D Stylization via Large Reconstruction Model

    cs.CV 2025-04 conditional novelty 6.0 of 10

    Injecting style image features into the last four cross-attention layers of a large reconstruction model transfers artistic appearance to 3D objects without training or test-time optimization.

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