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Paper Citation Record · LEDGER

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research

As of 8 August 2026, this Paper Citation Record lists 41 of 41 outbound references and 1 inbound Pith citation observation for arXiv:2506.09206.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2506.09206 v1

Coverage vector

measured 41 of 41 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-07T04:56:54.293976Z

measured 42 of 42 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-08T06:32:00.761636+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-07T04:56:51.115892Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: pith, observed 2026-08-07T04:56:54.553478Z

Reference resolution

41 of 41 outbound references displayed

  • verified exact5
  • verified fuzzy24
  • unresolved10
  • parse uncertain0
  • malformed identifier1
  • metadata mismatch1

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 2089925c-beba-46cd-898b-d52c76e8e8d9 · outbound

This paper cites Speech models are no exception.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Speech models are no exception

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.211313Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

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Observation 77701bd6-124c-4473-9498-81c5915ac7d3 · outbound

This paper cites SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research

Reference 2

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metadata mismatch
local_arxiv, observed 2026-08-07T04:56:54.558647Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:51.115892Z digest=sha256:54b23d8d014a11f5c3995a46a5d5d453cb21837ae4eed7e76df77157919de90b

Observation 8534efd2-b46b-4b80-9eb4-54909f93960c · outbound

This paper cites Creating The Clean Classroom Speech Base To create the clean version of SimClass, we combine the adult corpora from OCW and Khan Academy with tracks from the MyST dataset.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Creating The Clean Classroom Speech Base To create the clean version of SimClass, we combine the adult corpora from OCW and Khan Academy with tracks from the MyST dataset

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.195584Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:51.268206Z digest=sha256:4179918b25261ddfa0d69a372d12af7da2588cf61301d63faccd459751a8c094

Observation 02e2c895-a254-4c66-adfd-7ae692b40905 · outbound

This paper cites an unresolved cited work.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Unresolved cited work

Reference 4

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malformed identifier
raw_fallback, observed 2026-08-07T04:56:55.178172Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:51.383488Z digest=sha256:42f850104279ae325de7287500f286c6a31f8b5cc50fe887e9bdfcc0abacc0d4

Observation c1a527f6-8366-40e2-a5c1-f4c689106075 · outbound

This paper cites In this section, we experiment with using all noise categories in the FreeSound corpus, including Car, AC, Metro, Cafe, Traffic as well as Adult Babble.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research In this section, we experiment with using all noise categories in the FreeSound corpus, including Car, AC, Metro, Cafe, Traffic as well as Adult Babble

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.163293Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:51.439420Z digest=sha256:46fba118717a14e31e06328bc441476d683600c70eff77bac69b601668e5d10a

Observation 8994ac64-8606-49e8-b10a-d9dac61d8025 · outbound

This paper cites We also propose a novel and versatile method of simulating noises uti- lizing game engines.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research We also propose a novel and versatile method of simulating noises uti- lizing game engines

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.145276Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:51.521898Z digest=sha256:723049072beec902a7c0b28f3227e18c47a4fec1c8dc26ca984f8053b6a3132c

Observation 3ec4541a-137d-4387-bcdd-23c00febe779 · outbound

This paper cites Robust speech recognition via large-scale weak su- pervision,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Robust speech recognition via large-scale weak su- pervision,

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.121697Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:51.643383Z digest=sha256:24538f6bb86696f7c5a5d977f17489932dd4f63cc6e88795598110d1bd29964b

Observation c35654ac-9c87-437d-a248-c98e5cd07493 · outbound

This paper cites Predicting positive transfer for improved low-resource speech recognition using acoustic pseudo-tokens.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Predicting positive transfer for improved low-resource speech recognition using acoustic pseudo-tokens

Reference 8

Resolution
verified exact
local_arxiv, observed 2026-08-07T04:56:54.535488Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:51.755998Z digest=sha256:721ea8d6bdfb751efc1ee55d806e9214b7c66066a5daa94a22dae5df306f4968

Observation 44275458-7e5e-455d-b833-02774be3ebb8 · outbound

This paper cites Adapting multilingual speech representation model for a new, underresourced language through multilingual fine-tuning and continued pretraining,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Adapting multilingual speech representation model for a new, underresourced language through multilingual fine-tuning and continued pretraining,

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.071833Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:51.832121Z digest=sha256:5cf971d97f6d9c7806541d68df34a98e24ad211a892f1c92cd926992d2ca783a

Observation f94a9b6a-920d-449b-9053-502bb71be3ba · outbound

This paper cites Children’s online privacy pro- tection rule (coppa),.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Children’s online privacy pro- tection rule (coppa),

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.958873Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:52.001569Z digest=sha256:2c8b3fd384b73cd48705d810f683f83abcb594c36c9e9ea0e3e70ccdf3b01d1a

Observation 3773578f-c9fd-4459-9267-dd403c56d24a · outbound

This paper cites CPT-Boosted Wav2vec2.0: Towards Noise Robust Speech Recognition for Classroom Environments.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research CPT-Boosted Wav2vec2.0: Towards Noise Robust Speech Recognition for Classroom Environments

Reference 11

Resolution
verified exact
local_arxiv, observed 2026-08-07T04:56:54.505916Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:52.157020Z digest=sha256:adbade069f670c6170cfbdeb29ad46dce263baaa0b9e478cc462a20f8dc6c14d

Observation e0e161d5-fe67-4246-b77c-3cb5c318d843 · outbound

This paper cites Automatic speech recognition tuned for child speech in the classroom,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Automatic speech recognition tuned for child speech in the classroom,

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.941111Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:52.221997Z digest=sha256:6ead40724ef8cdd06c9913c8dd9d5554a89ee88e215753b821ac69a7e2183f88

Observation 43dd2534-3e49-43ca-9c45-f1935b3b0aa6 · outbound

This paper cites Challenges and feasibility of automatic speech recognition for modeling student collaborative discourse in classrooms.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Challenges and feasibility of automatic speech recognition for modeling student collaborative discourse in classrooms

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.924625Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:52.348426Z digest=sha256:f9ecf9595491558875f80ff70dff19703b9b88ffd69959140b52e81d220ebd15

Observation 51001073-a95c-4a72-b040-004ffabc7e7b · outbound

This paper cites Towards better domain adaptation for self-supervised models: A case study of child asr,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Towards better domain adaptation for self-supervised models: A case study of child asr,

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.904903Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:52.468693Z digest=sha256:1441ef335c9dc03d169ad46929c4d82d2e2e2a57b6e32df9b292e9efdb39e8fd

Observation 449d6033-d40d-4cfe-aaa9-466b17736008 · outbound

This paper cites Benchmarking Children's ASR with Supervised and Self-supervised Speech Foundation Models.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Benchmarking Children's ASR with Supervised and Self-supervised Speech Foundation Models

Reference 15

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:52.607141Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:52.607141Z digest=sha256:2d9f1870b49f82acd1b43b1e6fdb882fde86753dff2934379fdea81d1f5e046e

Observation 3e474399-6ac2-4ccc-9b4c-e4797aabc045 · outbound

This paper cites My Science Tutor (MyST) -- A Large Corpus of Children's Conversational Speech.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research My Science Tutor (MyST) -- A Large Corpus of Children's Conversational Speech

Reference 16

Resolution
verified exact
local_arxiv, observed 2026-08-07T04:56:54.455782Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:52.683797Z digest=sha256:401e266e394c70823384fdd49519ca8e8b811d844fc0d0585af6a0e50fabe4ff

Observation 3d08e4fe-8aa3-465a-a5fd-dddab6809969 · outbound

This paper cites The ogi kids’ speech cor- pus and recognizers,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research The ogi kids’ speech cor- pus and recognizers,

Reference 17

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:52.765228Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:52.765228Z digest=sha256:dbb973c384e55131c55ae55f2e7b77cb391f017d80d26a3642128416008012f4

Observation 68cf347f-4d8c-4cb3-bb24-9b59226771ce · outbound

This paper cites The pf star children’s speech corpus,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research The pf star children’s speech corpus,

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.879294Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:52.888934Z digest=sha256:352ba8b12bed9cda1cf876892205978a8d8ac8668afb1b53e34d22bacd142747

Observation 550b5b01-0083-4645-b475-ebf9f3decb97 · outbound

This paper cites MUSAN: A Music, Speech, and Noise Corpus.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research MUSAN: A Music, Speech, and Noise Corpus

Reference 19

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:52.982979Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:52.982979Z digest=sha256:ce9e2c228843939ce4fdc2775a5d918594f257c3d62ace9485317c2b9692e0bf

Observation 2c4bdbe5-83d3-4de6-a831-10f35ece3cbe · outbound

This paper cites Freesound technical demo,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Freesound technical demo,

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.863441Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:53.062839Z digest=sha256:59a0cd31e59ce2c524852562768d94758b6e081340f7260455e395580ebe9019

Observation 65e1a854-b61e-4c4d-90f0-d377f6b605a1 · outbound

This paper cites Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0),.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0),

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.848741Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:53.176277Z digest=sha256:b2151807cd696d5407349a3e9cbd18aef4332aaaa745d2e3d9b1583c63556b7a

Observation 640b2d33-9a6a-421d-9dbc-a205216623d8 · outbound

This paper cites Kid-Whisper: Towards Bridging the Performance Gap in Automatic Speech Recognition for Children VS. Adults.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Kid-Whisper: Towards Bridging the Performance Gap in Automatic Speech Recognition for Children VS. Adults

Reference 22

Resolution
verified exact
local_arxiv, observed 2026-08-07T04:56:54.403623Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:53.276554Z digest=sha256:47654116ae33a354e371e103b3b3b7d72d471598b7dedd33583dcc0e31c1e59c

Observation 12d2012b-7e90-49d3-951a-295bab033224 · outbound

This paper cites MIT OpenCourseWare - YouTube Channel,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research MIT OpenCourseWare - YouTube Channel,

Reference 23

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.830615Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:53.409706Z digest=sha256:b0a4b66c0c9619f615796f7d797878550b453ddce1faf94d04b41980f248c07a

Observation c0f340b4-bb97-496b-b7f6-be3b61e332b4 · outbound

This paper cites The NCTE Transcripts: A Dataset of Elementary Math Classroom Transcripts.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research The NCTE Transcripts: A Dataset of Elementary Math Classroom Transcripts

Reference 24

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:53.520645Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:53.520645Z digest=sha256:0094642004a085cbe5b1a71ea90527886c7f51a218aef2c3b63f3794bff7ae5b

Observation 958608f1-7d29-47e8-875f-784c82f450fb · outbound

This paper cites Design for immersive experience: Role of spatial audio in extended reality applications,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Design for immersive experience: Role of spatial audio in extended reality applications,

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.810177Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:53.645646Z digest=sha256:3041b8b280c067ad44eb6a5fd55f97ebc0680ca2f0ec65f410fb3699ff68f131

Observation 8c0c8be9-81bf-4ca5-9994-ae9e2df84b97 · outbound

This paper cites Immersive sound for xr,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Immersive sound for xr,

Reference 26

Resolution
verified exact
doi, observed 2026-08-07T04:56:54.341973Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:53.763140Z digest=sha256:76e436ff02122394340cc2e99ca0c67bae9d30ed26c09c23067c649c8363eeec

Observation 1613b884-2842-432e-aa3c-b2b974a3209b · outbound

This paper cites The importance of spa- tial audio in modern games and virtual environments,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research The importance of spa- tial audio in modern games and virtual environments,

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.790448Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:53.835094Z digest=sha256:7ca31425a13010a191eb6534e96d9cdd24786784c534de5ab72a1788eda9ad3d

Observation fbbb9cd0-facb-4bfe-836e-6e73f6ca43f5 · outbound

This paper cites Virtual reality audio game for entertainment and sound localization training,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Virtual reality audio game for entertainment and sound localization training,

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.772268Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:53.929381Z digest=sha256:55dac7e6696106a3094b384145976884ff661d540073b0e88b858db08e72aeb9

Observation bb006f8e-91f9-4712-9a44-5afc5b8010c9 · outbound

This paper cites Unity game engine in visualization, simulation and modelling,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Unity game engine in visualization, simulation and modelling,

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.758301Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:53.999775Z digest=sha256:ae3598e80b73514a5be8c76984c37da0243b59f2c74067f9ec709ef63ec6da13

Observation 7423588d-e036-409f-be3b-882d337459da · outbound

This paper cites On determinism of game engines used for simulation-based autonomous vehicle verification,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research On determinism of game engines used for simulation-based autonomous vehicle verification,

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.743340Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:54.111774Z digest=sha256:5bad94f07d8ca8bdf9388c96bc5deeaee77d9226ad8302d6a2e05d949e71fb40

Observation 163ae700-0260-4c81-b9ee-cb372bbf9747 · outbound

This paper cites Digital twin simulation of con- nected and automated vehicles with the unity game engine,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Digital twin simulation of con- nected and automated vehicles with the unity game engine,

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.727886Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:54.211434Z digest=sha256:f98eb948b1ca8fa9e5f6adf38a6e5fedb59b609f9f7671a2c866d157ca863a3c

Observation 58ce74ff-a70a-4dce-b476-cd901e24a855 · outbound

This paper cites Steam Audio: Real-time Physics-Based Spatial Audio,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Steam Audio: Real-time Physics-Based Spatial Audio,

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.699193Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:54.247308Z digest=sha256:f3d312ce99d88b4fa3819234b5829e82630b66ea7394ec2ed11b1101a5359346

Observation 452f6c52-6dc8-49ce-932e-5667002aeed5 · outbound

This paper cites Lib- rispeech: an asr corpus based on public domain audio books,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Lib- rispeech: an asr corpus based on public domain audio books,

Reference 33

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:54.255361Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.255361Z digest=sha256:710aa22425f2df1cb04e48bcf8aaead98418d4640b31f1ad4d1b474d1b5754aa

Observation 2b7f3f79-a12b-4abe-a3a3-de4d6f4b4aad · outbound

This paper cites Ted-lium 3: Twice as much data and corpus repartition for experiments on speaker adaptation,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Ted-lium 3: Twice as much data and corpus repartition for experiments on speaker adaptation,

Reference 34

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verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.663466Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:54.259761Z digest=sha256:7d440b6ad2882555526f83c22165d08f123a2022047343c0e33345b5424011c1

Observation 8e6ee05c-bb97-42d9-a098-5a1a891e6af6 · outbound

This paper cites Robust wav2vec 2.0: Analyzing Domain Shift in Self-Supervised Pre-Training.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Robust wav2vec 2.0: Analyzing Domain Shift in Self-Supervised Pre-Training

Reference 35

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:54.264652Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.264652Z digest=sha256:c82f2fd435262a495354b75daa11dd3935df9ab286366ca38a5d806045fec044

Observation ccb08702-a406-4cbb-93dc-a9e3b41bee28 · outbound

This paper cites Storm: A diffusion-based stochastic regeneration model for speech en- hancement and dereverberation,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Storm: A diffusion-based stochastic regeneration model for speech en- hancement and dereverberation,

Reference 36

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unresolved
no resolver link, observed 2026-08-07T04:56:54.269483Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.269483Z digest=sha256:c13cf200168643a0b08ebddce98eeb78fe6e68ce5b7cbf9bba59b25a8d00134a

Observation a06c4ae1-b5ce-41dc-8d6b-db03a7af6d4c · outbound

This paper cites Investigating rnn-based speech enhancement methods for noise- robust text-to-speech.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Investigating rnn-based speech enhancement methods for noise- robust text-to-speech

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.634853Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:54.274971Z digest=sha256:007a7a6eadd94be5beca4c6f58ab6e611a510b0c1c027c1d53467a8216c97350

Observation 0025a848-15fb-4012-828f-d3b3bdd4e092 · outbound

This paper cites Perceptual evaluation of speech quality (pesq)-a new method for speech quality assessment of telephone networks and codecs,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Perceptual evaluation of speech quality (pesq)-a new method for speech quality assessment of telephone networks and codecs,

Reference 38

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:54.279396Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.279396Z digest=sha256:e448b41d4ace6b0c729e16ed7c75b18d85f0c4f2380d81369b4b61c892f55e86

Observation a4bd8e12-9cee-49fa-ba05-ecb537ab4e68 · outbound

This paper cites An algorithm for predicting the in- telligibility of speech masked by modulated noise maskers,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research An algorithm for predicting the in- telligibility of speech masked by modulated noise maskers,

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:54.283563Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.283563Z digest=sha256:9108706be6d33fa9d9875e6a2e4483706cddbed570d31db896c97adfac5518e1

Observation d1203b10-06d2-43e9-bdc4-d39208ddbeaf · outbound

This paper cites Sdr– half-baked or well done?.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Sdr– half-baked or well done?

Reference 40

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:54.288059Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.288059Z digest=sha256:7d5d5cad33894d8a92fcdbe65107f86457768ce4cece894355162e58dc47b5ab

Observation 64cf496f-cdb3-4b59-8913-f9752abb5f7e · outbound

This paper cites One-pass single-channel noisy speech recognition using a combination of noisy and enhanced features.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research One-pass single-channel noisy speech recognition using a combination of noisy and enhanced features

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.577042Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:54.293976Z digest=sha256:5dc13de66226ab388faa7f02940b36b4f587ba880885f0b93520b1a9e890d4e0

Pith citing papers

Observation 77701bd6-124c-4473-9498-81c5915ac7d3 · inbound

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research cites this paper.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research

Reference 2

Resolution
metadata mismatch
local_arxiv, observed 2026-08-07T04:56:54.558647Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T04:56:51.115892Z digest=sha256:54b23d8d014a11f5c3995a46a5d5d453cb21837ae4eed7e76df77157919de90b