Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links
Paper Citation Record · LEDGER
As of 11 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 7 inbound Pith citation observations for arXiv:2506.18901.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-11T06:34:44.6726+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links, observed 2026-08-03T16:11:17.088093Z
A source-named dated measurement, never combined with another source.
Source: arxiv_reference, observed 2026-05-16T17:02:34.134356Z
0 of 0 outbound references displayed
External citation measurements
No source-named external measurement is stored.
No outbound reference observations are available for this paper version.
Observation 442791f7-992f-4b38-8b47-ddae0489c3ab · inbound
Training Agents Inside of Scalable World Models From Virtual Games to Real-World Play
Reference 10
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.
Observation 9e8e35ca-c700-4e5b-b300-28dc55e18b6c · inbound
WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling From Virtual Games to Real-World Play
Reference 60
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.
Observation 43e291bb-6410-4a0c-ab58-e0a95f983cbb · inbound
WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling From Virtual Games to Real-World Play
Reference 60
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 817f94ae-ee7b-4355-9735-04fa75e00f35 · inbound
CustomX: Unified Character, Action, and Scene Customization in Video World Models From Virtual Games to Real-World Play
Reference 73
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 8a8e04ed-9938-4a42-b4b3-dc0b1a4007b9 · inbound
DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos From Virtual Games to Real-World Play
Reference 85
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.
Observation b394eb6b-656c-41ec-8078-5ab1b6eab0fc · inbound
Memorize When Needed: Decoupled Memory Control for Spatially Consistent Long-Horizon Video Generation From Virtual Games to Real-World Play
Reference 42
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.
Observation c7e27bc1-e479-4685-8cca-1d649ffd8342 · inbound
From Pixels to States: Rethinking Interactive World Models as Game Engines From Virtual Games to Real-World Play
Reference 64
Source-reported events for the cited work
Unavailable: canonical work link unavailable.