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ParticleFormer: A 3D Point Cloud World Model for Multi-Object, Multi-Material Robotic Manipulation

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arxiv 2506.23126 v4 pith:3A2OQLJW submitted 2025-06-29 cs.RO

ParticleFormer: A 3D Point Cloud World Model for Multi-Object, Multi-Material Robotic Manipulation

classification cs.RO
keywords dynamicsmodelmulti-objectparticleformerworldcloudmanipulationmodels
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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3D world models (i.e., learning-based 3D dynamics models) offer a promising approach to generalizable robotic manipulation by capturing the underlying physics of environment evolution conditioned on robot actions. However, existing 3D world models are primarily limited to single-material dynamics using a particle-based Graph Neural Network model, and often require time-consuming 3D scene reconstruction to obtain 3D particle tracks for training. In this work, we present ParticleFormer, a Transformer-based point cloud world model trained with a hybrid point cloud reconstruction loss, supervising both global and local dynamics features in multi-material, multi-object robot interactions. ParticleFormer captures fine-grained multi-object interactions between rigid, deformable, and flexible materials, trained directly from real-world robot perception data without an elaborate scene reconstruction. We demonstrate the model's effectiveness both in 3D scene forecasting tasks, and in downstream manipulation tasks using a Model Predictive Control (MPC) policy. In addition, we extend existing dynamics learning benchmarks to include diverse multi-material, multi-object interaction scenarios. We validate our method on six simulation and three real-world experiments, where it consistently outperforms leading baselines by achieving superior dynamics prediction accuracy and less rollout error in downstream visuomotor tasks. Experimental videos are available at https://suninghuang19.github.io/particleformer_page/.

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Forward citations

Cited by 6 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Grounding Spatial Relations in a Compact World Model: Instruction Leakage and a Goal-Free Dynamics Fix

    cs.AI 2026-07 conditional novelty 7.0

    Goal-conditioned world models transcribe instructions instead of perceiving spatial relations when the instruction names the scored quantity, and removing the goal from the dynamics fixes it.

  2. Learning Visual Feature-Based World Models via Residual Latent Action

    cs.CV 2026-05 unverdicted novelty 7.0

    RLA-WM predicts residual latent actions via flow matching to create visual feature world models that outperform prior feature-based and diffusion approaches while enabling offline video-based robot RL.

  3. Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond

    cs.AI 2026-04 unverdicted novelty 7.0

    Proposes a levels x laws taxonomy for world models in AI agents, defining L1-L3 capabilities across physical, digital, social, and scientific regimes while reviewing over 400 works to outline a roadmap for advanced ag...

  4. Breaking Lock-In: Preserving Steerability under Low-Data VLA Post-Training

    cs.RO 2026-04 unverdicted novelty 6.0

    DeLock mitigates lock-in in low-data VLA post-training via visual grounding preservation and test-time contrastive prompt guidance, outperforming baselines across eight evaluations while matching data-heavy generalist...

  5. Ctrl-World: A Controllable Generative World Model for Robot Manipulation

    cs.RO 2025-10 unverdicted novelty 6.0

    A controllable world model trained on the DROID dataset generates consistent multi-view robot trajectories for over 20 seconds and improves generalist policy success rates by 44.7% via imagined trajectory fine-tuning.

  6. Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond

    cs.AI 2026-04 conditional novelty 4.0

    A survey proposing a three-level capability taxonomy (L1 Predictor, L2 Simulator, L3 Evolver) for world models across physical, digital, social, and scientific domains.