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arxiv: 2604.24981 · v1 · submitted 2026-04-27 · 💻 cs.HC · cs.SE

What If We Work Together? Fostering Reflections on Designer Inclusion in Open Source Software Through Speculative Design

Pith reviewed 2026-05-08 02:07 UTC · model grok-4.3

classification 💻 cs.HC cs.SE
keywords open source softwarespeculative designdesigner inclusionuser experiencecommunity reflectionsociotechnical systemsinclusivity
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The pith

Speculative societies can prompt open-source practitioners to reflect critically on how to include designers and improve usability.

A machine-rendered reading of the paper's core claim, the machinery that carries it, and where it could break.

The paper investigates the shortage of design expertise and developer-centric culture in open source software, which limits adoption by non-technical users. The authors analyzed online forums to understand designers' experiences, then built two fictional societies that value and integrate designers in contrasting ways. A study with twelve practitioners showed these speculative scenarios triggered detailed reflections on underlying values, the origins of exclusion problems, and practical steps forward. This approach matters because it offers a concrete method to shift mindsets in real OSS communities toward greater balance between code and user experience.

Core claim

Analysis of designer contributions in OSS forums informed the creation of two speculative societies—Husia, a collectivist setting, and Reetar, an individualist one—in which designers hold different status and their work is incorporated differently. A user study with twelve OSS practitioners demonstrated that exposure to these societies elicited rich, critical reflections on OSS values, the root causes of designer exclusion, and concrete proposed actions for building a more equitable environment.

What carries the argument

Two contrasting speculative societies (Husia and Reetar) that embed designers into OSS-like structures to surface and question existing norms.

If this is right

  • OSS communities gain specific recommendations for valuing design work alongside code contributions.
  • Speculative design becomes a usable tool for surfacing hidden assumptions in sociotechnical settings like open source.
  • Participants become more aware of how current OSS values create barriers for non-developers.
  • The method yields actionable ideas for making OSS more sustainable and inclusive over time.

Where Pith is reading between the lines

These are editorial extensions of the paper, not claims the author makes directly.

  • The same speculative-society technique could be tested in other developer-heavy groups, such as corporate engineering teams, to address similar usability gaps.
  • Pairing these artifacts with follow-on workshops or prototyping sessions might convert reflections into immediate project changes.
  • Future work could compare the depth of reflection produced by collectivist versus individualist speculative framings.

Load-bearing premise

The critical reflections produced by a brief encounter with speculative artifacts will produce lasting mindset changes or real shifts in how open source projects operate.

What would settle it

A longitudinal follow-up that checks whether any of the twelve study participants or their projects actually implemented designer-inclusive practices, such as new contribution guidelines or hiring processes, within six to twelve months.

Figures

Figures reproduced from arXiv: 2604.24981 by Jinghui Cheng, Jin L.C. Guo, Rozhan Hozhabri Nezhad.

Figure 1
Figure 1. Figure 1: Concept images of the two speculative societies: view at source ↗
Figure 2
Figure 2. Figure 2: Husia’s Storyboard In addition to providing collaboration spaces, Xagons track versions of both design and code, helping new team members like Fiona understand the project’s history and progress. Using Xagon’s real-time features, team members working on design and code regularly provide feedback to each other. Additionally, Xagon helps team members collect and summarize user feedback and ensure the team re… view at source ↗
Figure 3
Figure 3. Figure 3: Husia’s Storyboard (continued) new layout options to improve usability and also changes the color scheme and fonts based on user feedback. The Xagon helps by reminding her about user needs and the main types of users for this product. For example, it warns her to avoid using red and green to indicate button meanings, as 67 percent of reported users are colorblind and have trouble differentiating between th… view at source ↗
Figure 4
Figure 4. Figure 4: Reetar’s Storyboard , Vol. 1, No. 1, Article . Publication date: April 2026 view at source ↗
Figure 5
Figure 5. Figure 5: Reetar’s Storyboard (continued) The Reetar storyboard visuals are shown in Figures 4 and 5. Below is the script used in a recorded slideshow video to present the storyboard, with the visuals as slides. Frame 1. Alex is a recent graduate and wants to become a developer. To start his career, he has two options: freelance or work with a team. Frame 2. Freelancing involves higher risks, as there is great uncer… view at source ↗
read the original abstract

Open source software (OSS) often prioritizes technical functionality over usability and UX design. This imbalance limits OSS adoption among broader, non-technical users. Key underlying factors contributing to this issue are the shortage of design expertise in OSS and a dominant developer-centric mindset. To address these persistent issues, we explore the potential of speculative design as a catalyst for transforming the OSS community's mindset towards a more designer-inclusive environment. Our design was informed by an analysis of online forums, which revealed designers' motivations and challenges when contributing to OSS. Guided by these insights, we created two speculative societies, Husia (collectivist) and Reetar (individualist), in which designers are valued for different reasons and their work incorporated in different ways. Through a user study with 12 OSS practitioners (seven designers and five developers), we found that our speculative societies provoked participants' rich and critical reflections on OSS values, the root causes of challenges, and proposed actions. Our work provides insights into how speculative design can be used in the practical, sociotechnical context of OSS to stimulate critical reflection, improve awareness, and yield recommendations for fostering an equitable, sustainable, and inclusive OSS environment.

Editorial analysis

A structured set of objections, weighed in public.

Desk editor's note, referee report, simulated authors' rebuttal, and a circularity audit. Tearing a paper down is the easy half of reading it; the pith above is the substance, this is the friction.

Referee Report

0 major / 3 minor

Summary. The paper claims that speculative design, informed by an analysis of online forums revealing designers' motivations and challenges in OSS, can serve as a catalyst for mindset change toward designer inclusion. The authors construct two speculative societies (Husia, collectivist, and Reetar, individualist) in which designers are valued and integrated differently, then evaluate them via a qualitative user study with 12 OSS practitioners (7 designers, 5 developers). The study finds that the artifacts provoked rich, critical reflections on OSS values, root causes of challenges, and proposed actions for more equitable practices.

Significance. If the reported reflections hold, the work offers a concrete demonstration of how speculative design can be deployed in a sociotechnical domain like OSS to surface practitioner insights and generate recommendations for inclusivity. The grounding in forum data and balanced participant sample (designers and developers) are strengths; the approach aligns with established HCI speculative-design methods while targeting a persistent real-world imbalance between technical and design contributions.

minor comments (3)
  1. [User Study] The user-study protocol and analysis procedure (e.g., how themes were derived from the 12 sessions) are described at a high level; adding a short methods subsection or appendix with the interview guide and coding scheme would allow readers to assess the rigor of the qualitative findings.
  2. [Discussion] While the paper correctly scopes its claims to immediate reflections rather than proven long-term change, the Discussion could more explicitly flag the absence of follow-up measures or comparison conditions as a boundary condition on interpreting the depth or durability of the observed mindset shifts.
  3. [Speculative Societies] A concise table or diagram contrasting the core values, designer roles, and decision-making processes of Husia versus Reetar would help readers quickly map the two speculative artifacts to the reflections they elicited.

Simulated Author's Rebuttal

0 responses · 0 unresolved

We thank the referee for their positive and constructive review, which accurately summarizes our work and highlights its potential contributions to HCI and OSS research. We appreciate the recommendation for minor revision and the recognition of strengths such as the grounding in forum data and the balanced participant sample.

Circularity Check

0 steps flagged

No significant circularity

full rationale

The paper's central contribution is a qualitative user study in which two speculative societies (Husia and Reetar) were designed from forum analysis and then used to elicit reflections from 12 OSS practitioners. No equations, fitted parameters, or predictive models are present. The design process and reported outcomes are presented as direct results of the described methods without any reduction to self-citation chains or definitional equivalence. The work is self-contained against external benchmarks of speculative design research in HCI.

Axiom & Free-Parameter Ledger

0 free parameters · 1 axioms · 0 invented entities

The work rests on standard assumptions of design research that speculative artifacts can surface tacit values and that small-scale qualitative studies yield transferable insights.

axioms (1)
  • domain assumption Speculative design can effectively provoke critical reflections on sociotechnical values in professional communities.
    Invoked to justify creating Husia and Reetar societies and interpreting participant responses.

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Reference graph

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