Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-07-14T18:52:51.601629Z
Paper Citation Record · LEDGER
As of 4 August 2026, this Paper Citation Record lists 51 of 51 outbound references and 3 inbound Pith citation observations for arXiv:2605.18601.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-07-14T18:52:51.601629Z
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-04T06:34:03.388597+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links, observed 2026-08-02T02:52:22.729219Z
A source-named dated measurement, never combined with another source.
Source: cited_works
51 of 51 outbound references displayed
External citation measurements
No source-named external measurement is stored.
Observation ed220330-3a6d-4f2d-ae10-364f8e51338a · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models COMBAT: Conditional world models for behavioral agent training.arXiv preprint arXiv:2603.00825, 2026
Reference 1
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 069ebe26-5451-47ea-a010-13035a3531e0 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Diffusion for world modeling: Visual details matter in Atari
Reference 2
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 2abf4d6b-5636-4223-8070-8742adaffb12 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Logic-Guided Vector Fields for Constrained Generative Modeling
Reference 3
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation df93fc51-6baf-4ccc-a75a-f70a1e81bd34 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Qwen Technical Report
Reference 4
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 41fb72aa-21d1-4f52-be3b-024741847c36 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Qwen3-VL Technical Report
Reference 5
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 0b576a7e-0139-42d4-a898-eb85eb56d9ba · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets
Reference 6
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 57fb4385-2c84-432c-aab6-ffa477e5ce1f · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Taehv: Tiny autoencoder for hunyuan video
Reference 7
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 2610666d-fe51-4bb1-9519-5dd301a4ef38 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Genie: Generative interactive environments
Reference 8
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation c3061091-7385-4b50-856e-f0d551e7faf4 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models GameGen-X: Interactive open-world game video generation
Reference 9
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 64b7558b-91d6-4bbb-be6f-94663ee85c32 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Christopher, Michael Cardei, Jinhao Liang, and Ferdinando Fioretto
Reference 10
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation eedac858-e1ad-4fba-bc09-565e5cf0aa9c · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Oasis: A universe in a transformer
Reference 11
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 53ca33d5-70b8-4527-b353-8f86bb8252a6 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models LiveWorld: Simulating out-of-sight dynamics in generative video world models.arXiv preprint arXiv:2603.07145, 2026
Reference 12
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 7b4c8b9e-c0f6-4118-be8c-aeca27cd6e62 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models The Matrix: Infinite-Horizon World Generation with Real-Time Moving Control
Reference 13
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation ac052b71-7848-476f-a564-efe10298f27c · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Unresolved cited work
Reference 14
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 80d2d776-a178-4a56-b745-cae2ce2a6c17 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Genie 3: A new frontier for world models
Reference 15
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation cfd16484-d54a-4501-a192-90439234dbc1 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft
Reference 16
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 432fc116-eadc-418e-b00f-b4364a59ed65 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Recurrent world models facilitate policy evolution
Reference 17
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 8864e3e1-289a-4b43-9e64-c4f138d4f5cf · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Mastering diverse control tasks through world models.Nature, 640:647–653, 2025
Reference 18
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 05293efe-dfbc-4a40-9d30-beed4535dddb · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models LM- Infinite: Zero-shot extreme length generalization for large language models
Reference 19
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 0984a8a6-3d33-4a3c-a7bc-9665337ed24e · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Matrix-game 2.0: An open-source real-time and streaming interactive world model
Reference 20
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 1f2345db-6aca-40d3-b984-02531c89d8e1 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Unresolved cited work
Reference 21
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation f18d5bdf-a9e7-4ef3-b76d-799ac7ed58cd · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Vid2World: Crafting video diffusion models to interactive world models
Reference 22
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation b4092886-00fc-400f-9ab0-c96ebce846e9 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Self forcing: Bridging the train-test gap in autoregressive video diffusion
Reference 23
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation a8f84395-7d92-4415-9b37-73efec7ff069 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Kling AI launches 3.0 model, ushering in an era where everyone can be a director
Reference 24
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 7315d4bd-ccbc-4cc1-8dc3-a493e64e7d44 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Unresolved cited work
Reference 25
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 1806e37c-57c9-41fe-8d62-321223bb8138 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Retrieval-augmented generation for knowledge-intensive NLP tasks
Reference 26
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 036c5be8-c10d-4eff-b649-c3eb5c2545cd · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Reasoning Physical Video Generation with Diffusion Timestep Tokens via Reinforcement Learning
Reference 27
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation feba33f3-6fe1-43c5-aabf-9ee11787a76a · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Unresolved cited work
Reference 28
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 910603a1-7e41-4c9f-b710-9b4b99a51a0e · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Genie 2: A large-scale foundation world model
Reference 29
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation a5dd6eac-4eaa-4c94-b0b2-34296eb33237 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models MultiGen: Level-design for editable multiplayer worlds in diffusion game engines.arXiv preprint arXiv:2603.06679, 2026
Reference 30
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 679268ca-00e9-4e1f-84d4-d9cb9bb87dfc · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models A VID: Adapting video diffusion models to world models
Reference 31
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 30744923-bba2-4bec-9767-50ccfbc62816 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Solaris: Building a multiplayer video world model in Minecraft.arXiv preprint arXiv:2602.22208, 2026
Reference 32
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 5c082112-ccfc-48b8-a536-618b8bf7751a · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Zero-shot conditioning of score-based diffusion models by neuro-symbolic constraints
Reference 33
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation a3b836b9-16c7-4f36-a463-721592ee5dab · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Seedance 2.0: Advancing Video Generation for World Complexity
Reference 34
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 04abc33d-07b9-40db-8ccc-8b1c77fce57d · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models BlendRL: A framework for merging symbolic and neural policy learning
Reference 35
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 196d4d88-7341-4cd0-8d42-9ffe272ec6fd · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Maddison, Arthur Guez, Laurent Sifre, George van den Driessche, Julian Schrittwieser, Ioannis Antonoglou, Veda Panneershelvam, Marc Lanctot, et al
Reference 36
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation da94178f-0550-4a04-aebb-68df13a1b822 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling
Reference 37
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation ee0ae98e-7af7-4f76-a784-5776b7ed6750 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Hunyuan-gamecraft-2: Instruction- following interactive game world model.arXiv preprint arXiv:2511.23429, 2025
Reference 38
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 2268caaf-8199-44ee-b44e-b335de551a71 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Advancing Open-source World Models
Reference 39
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation e6840409-fa61-4ae4-9662-77cec381a782 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Wan: Open and Advanced Large-Scale Video Generative Models
Reference 40
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation e5c063e3-5d75-478b-a622-54023ceb80d0 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Diffusion models are real-time game engines
Reference 41
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 6e3917a8-863f-4145-9525-6c741359184a · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Czarnecki, Michaël Mathieu, Andrew Dudzik, Junyoung Chung, David H
Reference 42
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation b15b46b7-21c7-4a41-bd19-bd123d40450a · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Memory Networks
Reference 43
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation dc3d0b44-dd99-48a9-a2ce-3c83b6ea6be5 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Infinite-World: Scaling interactive world models to 1000-frame horizons via pose-free hierarchical memory.arXiv preprint arXiv:2602.02393, 2026
Reference 44
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation dcea1b98-ad2a-416e-b7c5-7eb71935959f · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Efficient streaming language models with attention sinks
Reference 45
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 0502c302-e9b5-41eb-b1cb-b7dcd1615665 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models LongLive: Real-time Interactive Long Video Generation
Reference 46
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 64f9cf91-b4fa-430e-aad4-dcb083fbf51b · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Freeman, and Taesung Park
Reference 47
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 7cba8ad9-f50c-4804-b11f-a8dd494f807a · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models GameFactory: Creating new games with generative interactive videos
Reference 48
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 8a1ac188-0d11-46df-9642-82d6bd2792dd · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Matrix-Game: Interactive World Foundation Model
Reference 49
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 78952a23-cef9-496d-a121-d352a84ff508 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models Neuro-symbolic synergy for interactive world modeling.arXiv preprint arXiv:2602.10480, 2026
Reference 50
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation cdbb3461-21d0-46e4-9ab4-5eeb795ad5f4 · outbound
Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models ShareVerse: Multi-Agent Consistent Video Generation for Shared World Modeling
Reference 51
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation dbea1ee1-fa18-48d4-b6d1-9eaa06a42994 · inbound
From Pixels to States: Rethinking Interactive World Models as Game Engines Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models
Reference 112
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 25fb198b-fb40-4bc8-813d-c34c441cef53 · inbound
StatePlay: State-Aware Game World Models for Mechanics-Consistent Generation Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models
Reference 37
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation f83cb955-d2ab-4a4a-b43e-b1ea3f7b082e · inbound
ShadowDancer: Teaching Video World Models Any Action by Learning Unified Dynamics Representations from a Video and Its Shadow Incantation: Natural Language as the Action Interface for Multi-Entity Video World Models
Reference 65
Source-reported events for the cited work
Unavailable: canonical work link unavailable.