Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-05-25T04:59:59.545967Z
Paper Citation Record · LEDGER
As of 4 August 2026, this Paper Citation Record lists 70 of 70 outbound references and 5 inbound Pith citation observations for arXiv:2605.23345.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-05-25T04:59:59.545967Z
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-04T06:34:03.388597+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links, observed 2026-08-02T02:52:17.353614Z
A source-named dated measurement, never combined with another source.
Source: pith, observed 2026-07-04T13:19:51.040795Z
70 of 70 outbound references displayed
External citation measurements
No source-named external measurement is stored.
Observation 072416c1-dade-4faa-9e7a-4e85cda034a8 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Halo: The master chief collection
Reference 1
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 8cb821b8-154b-4e45-bafe-d40e60989834 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Halo infinite.https://www.xbox.com/en-US/games/halo-infinite
Reference 2
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 0c612fc2-c40f-4a1d-8bc3-740d22efc1e4 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Cosmos World Foundation Model Platform for Physical AI
Reference 3
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 6d986eaf-2e29-48cc-8903-1208ba061d43 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Diffusion for world modeling: Visual details matter in atari.Advances in Neural Information Processing Systems, 37:58757–58791
Reference 4
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 7137e1fe-33f6-4467-8310-9707b3fbaa76 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Unresolved cited work
Reference 5
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 5cd1b1ad-055b-48f9-928e-e81bd75cc3e7 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models V-jepa: latent video prediction for visual representation learning (2024)
Reference 6
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 42515d2d-3e2d-4823-83ad-73a4a796ca79 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets
Reference 7
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation f1340864-488b-44c8-be1f-fdd67c5e91ef · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Video generation models as world simulators.OpenAI Blog, 1(8):1
Reference 8
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 8d04190d-600c-4ae4-b628-87d78eab4674 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Genie: Generative interactive environments
Reference 9
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 932e2dc1-d00c-49a4-86c3-e3b3abcd06e4 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models GameGen-X: Interactive Open-world Game Video Generation
Reference 10
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 44e96d3c-1bc0-40c4-b0eb-479fa424f0ce · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Videocrafter2: Overcoming data limitations for high-quality video diffusion models
Reference 11
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation e6d1b3db-33e2-4d8c-aadf-c4b3d6528807 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models PixArt-$\alpha$: Fast Training of Diffusion Transformer for Photorealistic Text-to-Image Synthesis
Reference 12
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 4d0e3302-ae74-4852-ba1c-6910523e5684 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond
Reference 13
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 0f2e5118-f375-4734-9230-93034e5491a0 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models CUP Archive
Reference 14
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation cb92afdc-b832-4cda-8d52-019d29685578 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Oasis: A universe in a transformer.URL: https://oasis-model
Reference 15
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 8427622d-6b98-4e2b-b186-6d3fa4592624 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Understanding world or predicting future? a comprehensive survey of world models.ACM Computing Surveys, 58(3):1–38
Reference 16
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 611e0668-48b9-4dcf-8e4c-842f9dd4a182 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Worldscore: A unified evaluation benchmark for world generation
Reference 17
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 5c859433-4692-4659-89e5-02f5b06a2951 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft
Reference 18
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 3e1f9f04-e75e-4cf8-a106-9de6379ed251 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models World Models
Reference 19
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 11653c82-13ad-47fd-a0e3-52fd55ee7bfb · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Dream to control: Learning behaviors by latent imagination
Reference 20
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 97eebfde-8e95-4c2a-b842-6aefa06e075f · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Mastering diverse control tasks through world models.Nature, 640(8059):647–653
Reference 21
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 61591ea3-7f12-466c-9c0e-3f2741c0ef6c · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Denoising diffusion probabilistic models.Advances in neural information processing systems, 33:6840–6851
Reference 22
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 7e2b83de-fbcf-46e4-8e14-e4443121a516 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Vbench: Comprehensive benchmark suite for video generative models
Reference 23
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 46558cfc-1e13-4799-aad8-b9304002b20b · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Call of duty.https://www.callofduty.com
Reference 24
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 5e278a5b-6a22-425f-9f19-59c95211f504 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Call of duty: Modern warfare.https://www.callofduty.com/modernwarfare
Reference 25
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation dfefdda7-028a-4c15-a922-27f129439022 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Call of duty: Warzone
Reference 26
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 8ff81819-7a4f-495d-a48e-17c7dcf0a91a · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Drivegan: Towards a controllable high-quality neural simulation
Reference 27
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 3e0ace72-c875-4688-bd35-d5e8571d621f · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Learning to simulate dynamic environments with gamegan
Reference 28
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation de5425fa-8c7a-4589-a61b-5cbd14fedb54 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models HunyuanVideo: A Systematic Framework For Large Video Generative Models
Reference 29
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 26177d40-ab86-4205-ae34-1ff7727a98c6 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Open-Sora Plan: Open-Source Large Video Generation Model
Reference 30
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 97c459e3-c11d-486c-bf6d-21bbe90de349 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Flow Matching for Generative Modeling
Reference 31
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation b39bc3ea-78c6-4807-ae1a-16e648f07925 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Evalcrafter: Benchmarking and evaluating large video generation models
Reference 32
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation b8ffb9cb-61b7-4a1e-866d-ca92b0fa4c91 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Beyond FVD: Enhanced Evaluation Metrics for Video Generation Quality
Reference 33
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 96a48a36-f52d-4f96-a3d9-35b0ad730b00 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Nitrogen: An open foundation model for generalist gaming agents
Reference 34
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 3719bee3-f355-426f-a2f5-568592ed2a2b · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Driveworld: 4d pre-trained scene understanding via world models for autonomous driving
Reference 35
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 15d90dec-50c7-43d8-bc6c-8c0f50b5228c · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Worldcam: Interactive autoregressive 3d gaming worlds with camera pose as a unifying geometric representation
Reference 36
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation dbe45437-8fe2-4e4b-8253-1301a33c3504 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Introducing ChatGPT images 2.0
Reference 37
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation ed8aeb88-d95a-4846-b0fe-4bc00ac6309a · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Genie 2: A large-scale foundation world model.URL: https://deepmind
Reference 38
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 2b6a1758-7a6f-406e-8df5-78cd424914b4 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Scalable diffusion models with transformers
Reference 39
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 14638acf-04c5-41d7-84a5-d1174b99032a · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Sdxl: Improving latent diffusion models for high-resolution image synthesis
Reference 40
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 13a07265-3f2b-4716-b19e-dd1db31de805 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models High-resolution image synthesis with latent diffusion models
Reference 41
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 7a69cb89-9071-41ba-a639-6983dab01770 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Mastering atari, go, chess and shogi by planning with a learned model.Nature, 588(7839):604–609
Reference 42
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 488077bf-49b8-43ea-ae31-452d62d5b271 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Worldarena: A unified benchmark for evaluating perception and functional utility of embodied world models
Reference 43
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 46076b30-3b75-413e-9750-e1f5e358e3d0 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Call of duty: Modern warfare iii
Reference 44
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 3f1b24f0-2414-4e8d-99cc-27e368760429 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Generative modeling by estimating gradients of the data distribution
Reference 45
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation cb63a9cc-4627-4958-a240-d5ce4c1bc7ce · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Score-based generative modeling through stochastic differential equations
Reference 46
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 62c7284e-a735-4a84-90d1-73343207cbf5 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling
Reference 47
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation f03716ec-4d73-4450-bf8c-9bd16c73f2d7 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Dyna, an integrated architecture for learning, planning, and reacting.ACM Sigart Bulletin, 2(4):160–163
Reference 48
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 5ac369d7-1711-430c-9230-da78c84b9430 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Hunyuan-gamecraft-2: Instruction-following interactive game world model
Reference 49
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation f24179be-0786-43ff-b233-ab91e65c984f · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Gemini: A Family of Highly Capable Multimodal Models
Reference 50
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 8b89174e-1663-422e-8a66-cf300043177d · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Advancing Open-source World Models
Reference 51
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 98590910-383a-47c4-9865-2516365e195c · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Xonotic.https://xonotic.org/
Reference 52
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation e9b04ede-2308-4cf4-9b30-2881c2e92926 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Towards Accurate Generative Models of Video: A New Metric & Challenges
Reference 53
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 9c36a9f9-88ec-4797-b77e-eb9a74b3b474 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Diffusion Models Are Real-Time Game Engines
Reference 54
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation c983ac96-10cf-4322-838c-2d60a4146930 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Wan: Open and Advanced Large-Scale Video Generative Models
Reference 55
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 604ea8c9-958b-445a-853b-3806ac931bf1 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models WISA: World Simulator Assistant for Physics-Aware Text-to-Video Generation
Reference 56
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 3dc69cfe-f244-4c63-9460-843149584e6d · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory
Reference 57
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation a60c7fad-a13c-4ba4-ab5d-93d97279aa3f · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Daydreamer: World models for physical robot learning
Reference 58
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 298dfc6d-38c1-4dfc-b02a-2ba181fe9067 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Worldmem: Long-term consistent world simulation with memory
Reference 59
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation d4aa6d30-a2dc-428f-b1fb-ce1c209bcf9b · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Learning Interactive Real-World Simulators
Reference 60
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation b2e4d8c1-6e91-4d38-b701-de1e5ffa08b4 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer
Reference 61
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation f5aa9039-6de2-494e-ac7b-20a137bc2417 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models One-step diffusion with distribution matching distillation
Reference 62
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation bb7b4c11-e04c-4c9a-a3cc-4f3baf9169e1 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Context as memory: Scene-consistent interactive long video generation with memory retrieval
Reference 63
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 677bb4be-5e13-4cf5-86df-48ebcb1ddee8 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models A Survey of Interactive Generative Video
Reference 64
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation b742f356-65e9-42b4-951f-71adbad776b9 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Gamefactory: Creating new games with generative interactive videos
Reference 65
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 41d10871-ac20-4172-b057-4a58ba9e8c6c · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Vfimamba: Video frame interpolation with state space models.Advances in Neural Information Processing Systems, 37:107225–107248
Reference 66
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 4a72e4e3-431d-4922-8efb-780f12ec605f · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models The unreasonable effectiveness of deep features as a perceptual metric
Reference 67
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 4a24c443-4210-4c96-810b-9f004c52c2c1 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Open-Sora: Democratizing Efficient Video Production for All
Reference 68
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 9052f769-4aa2-4309-99ed-c57645843025 · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformer
Reference 69
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 4347c3b6-80f7-4b53-a85b-05056a5874aa · outbound
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Causal Forcing: Autoregressive Diffusion Distillation Done Right for High-Quality Real-Time Interactive Video Generation
Reference 70
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation 5205cf65-355d-4e78-936f-34a6910c37a6 · inbound
PhysRAG: Enhancing Physics-Awareness in Video Generation via Retrieval-Augmented Generation SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models
Reference 57
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.
Observation d9e630b9-7d81-4840-93b5-38d53b9c8ec6 · inbound
From Pixels to States: Rethinking Interactive World Models as Game Engines SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models
Reference 66
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 03155aae-358a-4588-9f1c-747227d2578b · inbound
HyBDM: Multi-Scale Hybrid Experts for Time Series Forecasting with Bidirectional Dependency Modeling SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models
Reference 30
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation fe99475a-a48c-4db7-a781-d5c4c92141f9 · inbound
StatePlay: State-Aware Game World Models for Mechanics-Consistent Generation SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models
Reference 26
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 612cac76-52f6-4af1-b869-aa1b67d8fac4 · inbound
VideoCoCo: Code-as-CoT for Physically-Consistent Video Generation via an Agentic Dual-Engine System SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models
Reference 20
Source-reported events for the cited work
Unavailable: canonical work link unavailable.