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Paper Citation Record · LEDGER

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats

As of 5 August 2026, this Paper Citation Record lists 39 of 39 outbound references and 0 inbound Pith citation observations for arXiv:2606.21753.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2606.21753 v1

Coverage vector

measured 39 of 39 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-06-26T12:24:31.803044Z

measured 39 of 39 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-05T06:32:48.257954+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

39 of 39 outbound references displayed

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  • verified fuzzy0
  • unresolved35
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation ee503a45-1a77-44c2-8f71-fc0f0c3158e0 · outbound

This paper cites Physically embodied gaussian splatting: Em- bedding physical priors into a visual 3d world model for robotics.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Physically embodied gaussian splatting: Em- bedding physical priors into a visual 3d world model for robotics

Reference 1

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:fb3eff7606406a9033f054349f5b90ec3ce07f3dd618d105f98e45e3085f0dd1

Observation fa59ceb0-fadb-4014-8fdb-3434ccd6a298 · outbound

This paper cites 3d gaussian splatting: Survey, technologies, challenges, and opportunities.IEEE TCSVT, 2025.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats 3d gaussian splatting: Survey, technologies, challenges, and opportunities.IEEE TCSVT, 2025

Reference 2

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:75abd322ef499b95831de10ee2a390f1d0381fedd654396b598b1846e3b513d2

Observation 0cc96d67-7acf-41f9-af9d-9d7793cffd90 · outbound

This paper cites Mip-nerf: A multiscale representation for anti-aliasing neu- ral radiance fields.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Mip-nerf: A multiscale representation for anti-aliasing neu- ral radiance fields

Reference 3

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:310b189414d78386e4e024fdc01f32c0848b6e0c86bde44c8b60fb76dbc36bde

Observation 7fe8368a-79d5-4090-878f-ae8976a9a0fe · outbound

This paper cites Mip-nerf 360: Unbounded anti-aliased neural radiance fields.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Mip-nerf 360: Unbounded anti-aliased neural radiance fields

Reference 4

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:ed7498600803328e3c8ba91fcabb96622757b510763568b24ef49b6682d930f5

Observation 286eff54-4b57-40d6-9fd6-a36d9457d9bc · outbound

This paper cites Gasp: Gaussian splatting for physic-based simulations.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Gasp: Gaussian splatting for physic-based simulations

Reference 5

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arxiv_id, observed 2026-07-04T07:59:40.016923Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.

source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:739e0f62abc90d1fe32e9c2aafe7c00f3dcdc8e2ead3a72802f49c4dc81e2348

Observation 54668af0-8d42-4edb-96d0-b7c1153db9b0 · outbound

This paper cites Segment any 3d gaussians.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Segment any 3d gaussians

Reference 6

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:548531380f7e2e7f82c48548caf9a54e5899ceec72a711fb61d8da9bad21ee1d

Observation 1437aec8-8a1d-4e9b-907e-b4e86dfe10c1 · outbound

This paper cites Pgsr: Planar-based gaussian splatting for efficient and high-fidelity surface reconstruction.IEEE TVCG, 2024.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Pgsr: Planar-based gaussian splatting for efficient and high-fidelity surface reconstruction.IEEE TVCG, 2024

Reference 7

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:99ec61b97868a65eb7db2e4f1ea3d764abf2247e947ac8d0a9f19273a6393fb9

Observation 16ef2552-5468-402e-9e42-b2a9db8515a0 · outbound

This paper cites Unreal engine.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Unreal engine

Reference 8

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:d34aca36f585e614fbe2d92a6fad11e85e0f682d37c44bfa5170a2e07538e6cf

Observation d16ab317-1f21-4920-9996-4b4c34bbb2db · outbound

This paper cites 3d gaussian splatting as new era: A survey.IEEE TVCG, 2024.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats 3d gaussian splatting as new era: A survey.IEEE TVCG, 2024

Reference 9

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:b6145daa2710179a008cccc9e450991585548a65903895d561d7298ee7f52769

Observation e507be74-0a91-4eb0-b7ec-85cea449bc3b · outbound

This paper cites Gaussian splashing: Unified particles for versatile motion synthesis and rendering.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Gaussian splashing: Unified particles for versatile motion synthesis and rendering

Reference 10

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:da07a104fda7bf5b41ea0d3540eefe6baffda40a557c2f5d844c19b237395dce

Observation ee40fb3f-2b63-4250-b05c-1f7582ce6723 · outbound

This paper cites Gaussianflow: Splatting gaussian dynamics for 4d content creation.Transactions on Machine Learning Re- search, 2025.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Gaussianflow: Splatting gaussian dynamics for 4d content creation.Transactions on Machine Learning Re- search, 2025

Reference 11

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:6b84917eedc745ce328c34e6a8a71afdc60ff2663fedabf0d94da6e7c79cbe85

Observation 868db473-3ed4-4a91-836b-093664e88018 · outbound

This paper cites Genesis: A Generative and Universal Physics Engine for Robotics and Beyond, 2024.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Genesis: A Generative and Universal Physics Engine for Robotics and Beyond, 2024

Reference 12

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:c1acf407ea9fbb007de5d08720add77b16f44446231b74e82bb43c0717999645

Observation d6b9e9e9-7ef2-4581-94d4-503baa4d94f9 · outbound

This paper cites Smoothed parti- cle hydrodynamics: theory and application to non-spherical stars.Monthly notices of the royal astronomical society,.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Smoothed parti- cle hydrodynamics: theory and application to non-spherical stars.Monthly notices of the royal astronomical society,

Reference 13

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:1577c1e54eb3c01a66341ef0a1768aaf7f267c549c3d961f95ae01a894c0f7fc

Observation fb078c56-8ab8-4c14-b225-d44fc29b926d · outbound

This paper cites The franka emika robot: A reference platform for robotics research and education.IEEE Robotics & Automation Mag- azine, 2022.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats The franka emika robot: A reference platform for robotics research and education.IEEE Robotics & Automation Mag- azine, 2022

Reference 14

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:6057b6a0b7eec00ef427944896a2715be94944a2e47f0bf1d6e75dfb5fa632f6

Observation 06860687-6636-48bf-894c-14a57db51af3 · outbound

This paper cites 2d gaussian splatting for geometrically ac- curate radiance fields.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats 2d gaussian splatting for geometrically ac- curate radiance fields

Reference 15

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:fc037d00642dc842c719bf44e60047f2152fcebbd6f948a465fee7745407363f

Observation 21d9eb8d-7ec8-4d24-990c-07a366f8a44d · outbound

This paper cites Dreamphysics: Learning physical proper- ties of dynamic 3d gaussians with video diffusion priors.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Dreamphysics: Learning physical proper- ties of dynamic 3d gaussians with video diffusion priors

Reference 16

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:5e57f759224eedda6c4a8b3d8588679b46e9fd426ecfd62be2de5ac4cc23ae13

Observation 4cba60ea-fce0-49ca-a1b5-c7a8dcfe57c8 · outbound

This paper cites Vr-gs: A physical dynamics-aware interactive gaussian splatting system in virtual reality.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Vr-gs: A physical dynamics-aware interactive gaussian splatting system in virtual reality

Reference 17

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:59ffb85508791a770537c5cb3d133238638dcea8b79a980a3d57f3c0227da50f

Observation 15846d5d-f6dc-4503-be0e-0a012ffa52b9 · outbound

This paper cites Geometric skinning with approximate dual quaternion blending.ACM TOG, 2008.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Geometric skinning with approximate dual quaternion blending.ACM TOG, 2008

Reference 18

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:a6c1cb07a5afc83259823c62c4896c515e7bc27d531240d1beba93a727899c3c

Observation d08a645c-be8a-4bcf-bb75-1867867f3f2d · outbound

This paper cites Poisson surface reconstruction.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Poisson surface reconstruction

Reference 19

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:9f25904e57a7e5f6f6daf35c3378f86225242cc232e1069e7166cc2c2f6ded54

Observation 302ea8b3-b651-4cd5-8a5a-d3ebb7389f9e · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.ACM TOG, 2023.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats 3d gaussian splatting for real-time radiance field rendering.ACM TOG, 2023

Reference 20

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:bfc540072e350a3adccaf6fa2ab01eccea8405096519ce78382bc3f7bdcd14e6

Observation e036592c-410a-46a6-bd87-e5ce79fd0fc9 · outbound

This paper cites KiriEngine Photogrammetry Software.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats KiriEngine Photogrammetry Software

Reference 21

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:c0a40652dd8cfb01ad580ec795077cae2737f11935986a6ee3b9ee792bdf5161

Observation 3fc0e44a-79a6-40fa-9a6a-efb68865181a · outbound

This paper cites Tanks and temples: Benchmarking large-scale scene reconstruction.ACM TOG, 2017.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Tanks and temples: Benchmarking large-scale scene reconstruction.ACM TOG, 2017

Reference 22

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:5e760ff7e8934bda66d04aa4cc8c44611db7f7f78d64598f4f2797f93779f655

Observation b1791674-d845-4671-9660-300ec856f4c6 · outbound

This paper cites Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion

Reference 23

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verified exact
arxiv_id, observed 2026-07-04T07:59:40.008739Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.

source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:9f543285a5927e8299231a87336398680bd74e2eefb17c6cf56abcfc7e27ff4f

Observation 009656af-c46d-414a-8c25-04db464d5445 · outbound

This paper cites Nerf: Representing scenes as neural radiance fields for view syn- thesis.ECCV, 2020.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Nerf: Representing scenes as neural radiance fields for view syn- thesis.ECCV, 2020

Reference 24

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:0920ff5a686e7446579216e275af9bb1c9edafb5f15ade9d1cdbe4b4c714f97c

Observation f3351753-2d3f-4d96-b6ac-81fd30a9fa98 · outbound

This paper cites Position based dynamics.Journal of Visual Communication and Image Representation, 2007.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Position based dynamics.Journal of Visual Communication and Image Representation, 2007

Reference 25

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:c1d06fbf07faf8248901ae7e2ffb5db3a05e15c8425bb569282254bcf6fb6fc8

Observation 736e6fe8-03eb-4753-9f0f-05849d1ea955 · outbound

This paper cites An- nouncing Newton, an Open-Source Physics Engine for Robotics Simulation.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats An- nouncing Newton, an Open-Source Physics Engine for Robotics Simulation

Reference 26

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:a6f8f40d54433974b681e24e50687dd4f3cf4c76e9c8dd15720cdb7308f8fa1c

Observation 27828a6a-732a-4172-9693-a1d9d0e479fa · outbound

This paper cites DreamGaussian4D: Generative 4D Gaussian Splatting.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats DreamGaussian4D: Generative 4D Gaussian Splatting

Reference 27

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arxiv_id, observed 2026-07-04T07:59:40.011617Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.

source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:32e436ee26eca56f45d70d2a6796d4c469fbf0e6a8be283b0712ec6b5b42fb60

Observation f0f11088-6d45-43c5-aa61-3eda96efc1fd · outbound

This paper cites Gaus- sim: Foreseeing reality by gaussian simulator for elastic ob- jects.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Gaus- sim: Foreseeing reality by gaussian simulator for elastic ob- jects

Reference 28

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:65e403b2a0b2cebd80c350486d9fba9ebb969fd3a73a0035380d720f728fc2cc

Observation d9a901c8-d2b1-4df1-980f-6bf7928caba2 · outbound

This paper cites Houdini 20.0.https://www.sidefx.com/,.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Houdini 20.0.https://www.sidefx.com/,

Reference 29

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:ea1f298d26d6a140988d67ac9142837178b2bb5cab71f4ddc933b6934ea8e5df

Observation 26a6e18a-59b0-4d92-b2c9-8331c7960a7f · outbound

This paper cites an unresolved cited work.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Unresolved cited work

Reference 30

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:2f9f426aeedd220a5673c7101a2b8452c7b25ceb376725f21cfbf636d3a3e499

Observation f2fd5188-2853-4dd0-8fd6-3a0580d431cc · outbound

This paper cites A particle method for history-dependent materials.Computer methods in applied mechanics and engineering, 1994.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats A particle method for history-dependent materials.Computer methods in applied mechanics and engineering, 1994

Reference 31

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:b68375fbaaf03ce0d076dab4792f37b1a54f03c28c5e18c4cc0dc1e8e2013e30

Observation 3df0bba0-fdec-46cb-aa96-64b980dac729 · outbound

This paper cites Elastically deformable models.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Elastically deformable models

Reference 32

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:c6816ed8519e46e42bfe130477659a9358b13e645e22ba32287cd7b3f0b345dd

Observation 7b9bfa41-d190-4f6a-9868-8cbb67ac0ec6 · outbound

This paper cites V olinga: Interactive 3D Gaussian Splatting Viewer.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats V olinga: Interactive 3D Gaussian Splatting Viewer

Reference 33

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:70847adcd3fa7f0e5541f6d5afb2bf6f82c2e2f8aa09d15214a616469a796344

Observation 583e14f4-dd91-44fa-99f3-f8acb9de6dfa · outbound

This paper cites Decoupledgaussian: Object-scene decoupling for physics-based interaction.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Decoupledgaussian: Object-scene decoupling for physics-based interaction

Reference 34

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:e8471a76429bf810e97c30d76e97bbd740f44725e9bc26f97f51a78ff1607f1c

Observation c9267b3f-6fd2-45f2-9290-0bc0afda686c · outbound

This paper cites 4d gaussian splatting for real-time dynamic scene rendering.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats 4d gaussian splatting for real-time dynamic scene rendering

Reference 35

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source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:db34bcc9642d4cf31941b214b4ad255305118c4e79918e0ed0097c4d6f9f088e

Observation 51fb2d63-3a5a-4217-b560-7fb2a8252e49 · outbound

This paper cites Physgaussian: Physics- integrated 3d gaussians for generative dynamics.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Physgaussian: Physics- integrated 3d gaussians for generative dynamics

Reference 36

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Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:fab33a1642598ed1cbfa444ccbe5b29ffcfd1ee3c6126d3121cafa31662032b5

Observation 981cde44-504b-4975-955f-dcd92ff2ac9e · outbound

This paper cites Physdreamer: Physics-based interac- tion with 3d objects via video generation.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Physdreamer: Physics-based interac- tion with 3d objects via video generation

Reference 37

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Observation 26076a5c-540d-4e3a-be49-e09a5092f496 · outbound

This paper cites Physsplat: Efficient physics simulation for 3d scenes via mllm-guided gaussian splatting.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats Physsplat: Efficient physics simulation for 3d scenes via mllm-guided gaussian splatting

Reference 38

Resolution
unresolved
no resolver link, observed 2026-06-26T12:24:31.803044Z

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Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-06-26T12:24:31.803044Z digest=sha256:25e8ed0742f6d5513ffb9e9768cfa06f65cfddd002f678893ead2b916cacd396

Observation f73b935e-99e7-458b-8fa3-79c1b4317138 · outbound

This paper cites 3D Gaussian Splatting in Robotics: A Survey.

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats 3D Gaussian Splatting in Robotics: A Survey

Reference 39

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verified exact
arxiv_id, observed 2026-07-04T07:59:40.014322Z

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Pith citing papers

No inbound Pith citation observations are available.