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Paper Citation Record · LEDGER

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI

As of 17 August 2026, this Paper Citation Record lists 62 of 62 outbound references and 0 inbound Pith citation observations for arXiv:2607.07459.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2607.07459 v2

Coverage vector

measured 62 of 62 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-07-14T15:45:33.047936Z

measured 62 of 62 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-17T06:30:58.91139+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

62 of 62 outbound references displayed

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  • unresolved62
  • parse uncertain0
  • malformed identifier0
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External citation measurements

No source-named external measurement is stored.

Outbound references

Observation e57931f7-f469-49e7-8689-dd618f69478a · outbound

This paper cites Embodiedgen: Towards a generative 3d world engine for embodied intelligence, 2025.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Embodiedgen: Towards a generative 3d world engine for embodied intelligence, 2025

Reference 1

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:bcc0f89e3e3a4d56e1077d937b74c67dd0fb6ba3ef0dc910e06542d454cfe8f4

Observation b912b678-d6cb-43fa-8768-0e8d85c9e5f3 · outbound

This paper cites Structured 3D Latents for Scalable and Versatile 3D Generation.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Structured 3D Latents for Scalable and Versatile 3D Generation

Reference 2

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:f271edcac5ebe9e635ffbd23c7b1d74e308ddf84afef41ecdb86c56555610945

Observation abd7ae29-3a2a-4259-b4dc-482a7006752f · outbound

This paper cites SAM 3D: 3Dfy Anything in Images.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI SAM 3D: 3Dfy Anything in Images

Reference 3

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:6aa0135358e770dd2efe123e398a2eab52fac7ef7dd6057832da651658677d43

Observation e9d76f01-b717-4d73-94bf-2c56ada3f318 · outbound

This paper cites Hunyuan3d 2.1: From images to high-fidelity 3d assets with production-ready pbr material, 2025.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Hunyuan3d 2.1: From images to high-fidelity 3d assets with production-ready pbr material, 2025

Reference 4

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:d05da106f1732339f2215d4b282dcad8cb540c352b6d9681586310085f8dd733

Observation 94727c46-12ae-4328-b8dc-e064536185f2 · outbound

This paper cites 3d-fixer: Coarse-to-fine in-place completion for 3d scenes from a single image.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI 3d-fixer: Coarse-to-fine in-place completion for 3d scenes from a single image

Reference 5

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:23872274989537565bb070f72ce9090a82439f7c5e2accefd8096c6d21274527

Observation 1291c18b-dc79-4780-944c-264e903f2dd8 · outbound

This paper cites Scaling sim-to-real reinforcement learning for robot vlas with generative 3d worlds.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Scaling sim-to-real reinforcement learning for robot vlas with generative 3d worlds

Reference 6

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:763c339f6cb0fe96e1f6d5032480c9a841b86ebdbf8b7cba2f59bfc3658b1d63

Observation c7801508-b09c-4334-9a95-8daf8c311433 · outbound

This paper cites RankQ: Offline-to-Online Reinforcement Learning via Self-Supervised Action Ranking.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI RankQ: Offline-to-Online Reinforcement Learning via Self-Supervised Action Ranking

Reference 7

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:3f689a8ca23d9a062fa9d7573f89b346a728259a45ff42d94b7b3c8447c3f3b2

Observation f8ccf85e-c4fe-4636-8dcc-00a2eddbecdb · outbound

This paper cites Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation

Reference 8

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:e0f389c21bad488feb029bbed9dd5327e590c12b090151adabd5ff2dcc6b8193

Observation e402a18b-2e7d-4f99-8b1f-ad51b52ce648 · outbound

This paper cites Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assets.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assets

Reference 9

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:71c72f3be56da0cafe435442f15c325603d072e6f08a4135ac511efe87db64ff

Observation 4276e94b-5ded-4a06-9601-fd17140e028b · outbound

This paper cites Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details

Reference 10

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:199aefd9556e9222cca26744af3cd6aecd45496f3ed1dfd9337a14d1ad519f1e

Observation 95b38e28-8fa9-4262-a258-eb2310fe670e · outbound

This paper cites Native and Compact Structured Latents for 3D Generation.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Native and Compact Structured Latents for 3D Generation

Reference 11

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:a1fab5647703689d9b2fdd362fac25ec999e9d5853b7de8bc6b355918d28af03

Observation 82a6870c-37ba-4c7e-ba91-f74a57e45cc5 · outbound

This paper cites Scaling Rectified Flow Transformers for High-Resolution Image Synthesis.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Scaling Rectified Flow Transformers for High-Resolution Image Synthesis

Reference 12

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:e4aef0b3713cc9da1730a6aef5f3890f254d821a6a7baf72e50a47ba64cca66a

Observation 2e61e780-a8db-48b1-bfc2-b77b546acb15 · outbound

This paper cites Kolors: Effective training of diffusion model for photorealistic text-to-image synthesis.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Kolors: Effective training of diffusion model for photorealistic text-to-image synthesis

Reference 13

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Observation 2e46d940-074e-4cbf-a420-15e9ca50e537 · outbound

This paper cites an unresolved cited work.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Unresolved cited work

Reference 14

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:a6d0c5e652d389dd08c8ae56121ca5bf696207a1a22834faf422746b6ab790b8

Observation c1cf7067-1ba2-4ae0-816e-c89a1f394b94 · outbound

This paper cites Segment Anything.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Segment Anything

Reference 15

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:983e2b1f9e891cecc6d2660c622066eb17dac9f027cf972d8df1e8e7b10150f6

Observation 8feff6f7-9b4f-4690-b411-a82ad6ae794a · outbound

This paper cites Rmbg-1.4: Background removal model.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Rmbg-1.4: Background removal model

Reference 16

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:e0e399075794f083bd6c71debe8ddd8cafa8e5a9b638e2cac5fae51b532ba98b

Observation f2fe6f47-553b-4d3b-b222-40af8bd945bb · outbound

This paper cites 3D Gaussian Splatting for Real-Time Radiance Field Rendering.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI 3D Gaussian Splatting for Real-Time Radiance Field Rendering

Reference 17

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:e8ac75b941e4af392ba99fa50bb770e0f05362cad130efd7c5f20987f4b6db6c

Observation 53e6f1bc-285e-498e-b8ac-e0845daa330b · outbound

This paper cites Aesthetic subsets in laion 2170337258 samples, 2025.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Aesthetic subsets in laion 2170337258 samples, 2025

Reference 18

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:f52493376f4841f00ed2147df2ad54408f1d418c858c3a963ebf06dea5fb1e93

Observation dcb3a24e-affe-45d0-96ce-20852f9f9dd9 · outbound

This paper cites Approximate convex decomposition for 3d meshes with collision-aware concavity and tree search.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Approximate convex decomposition for 3d meshes with collision-aware concavity and tree search

Reference 19

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:d947a21791b5504c9f6358fab8ae9baeddc0ee7111f66d6af456339d7ee3f191

Observation f5b362ac-0cf3-4328-9c8e-2c22eafef5b4 · outbound

This paper cites Chang, Leonidas J.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Chang, Leonidas J

Reference 20

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:edac3eff2373583001e58078112a019e6e23b4828f94bf941f2829a2949bd6b1

Observation e045f8e9-adcf-4696-bf3f-e48068c60a99 · outbound

This paper cites Pybullet, a python module for physics simulation for games, robotics and machine learning.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Pybullet, a python module for physics simulation for games, robotics and machine learning

Reference 21

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:ca67cf1c6e8c9ef51da784920bb5cce3080b14f6f65c9f8f21bc874bd9415d5b

Observation 2728f8aa-c7fa-4beb-8f3d-9383a0952a7f · outbound

This paper cites Isaac gym: High performance gpu-based physics simulation for robot learning, 2021.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Isaac gym: High performance gpu-based physics simulation for robot learning, 2021

Reference 22

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:65cd56148083c8b84104f91f625e80f47d28ff1a518f3b0438a9a2af2ff9cf58

Observation 32e7a69a-9608-430c-9bae-2d04c7246f6d · outbound

This paper cites Mujoco: A physics engine for model-based control.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Mujoco: A physics engine for model-based control

Reference 23

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:3a3f7b050b9df252292e2c6188710884219e4da6e1d51e375cf5da3dea3a0482

Observation 01ab41e2-9f25-46d1-9482-7101361e52e2 · outbound

This paper cites Genesis: A generative and universal physics engine for robotics and beyond, December 2024.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Genesis: A generative and universal physics engine for robotics and beyond, December 2024

Reference 24

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:f7e256d984d3a37061251b5a8bb15052c8c00a743538d5e1ef6b61627267375d

Observation 3f1c7f13-cd5e-4ef5-8cf8-ec044afebeb9 · outbound

This paper cites Isaac Sim.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Isaac Sim

Reference 25

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:e28d84c23eb7a7ac83e3a680f53c32c26595bee624805f3ee2719d974a1d7b7e

Observation ad7d5f60-744c-4823-856e-df62508abc2b · outbound

This paper cites RoboVerse: Towards a Unified Platform, Dataset and Benchmark for Scalable and Generalizable Robot Learning.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI RoboVerse: Towards a Unified Platform, Dataset and Benchmark for Scalable and Generalizable Robot Learning

Reference 26

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Observation 52e2e482-281a-4912-91b9-07806a08e9d9 · outbound

This paper cites 3D AffordanceNet: A benchmark for visual object affordance understanding.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI 3D AffordanceNet: A benchmark for visual object affordance understanding

Reference 27

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:5c9bd1214fa72bde2a515fe7c4f06b40e5e2dc90a6ea23e68831b4dd3e0415dc

Observation b3a7bdda-0c00-4c7a-9a2a-b65882111c04 · outbound

This paper cites Where2Act: From pixels to actions for articulated 3D objects.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Where2Act: From pixels to actions for articulated 3D objects

Reference 28

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:b6ce572b88bfa682ca01e0f46bc7a962d8135e693d6972a6463a57d544adceb6

Observation 7976c4b6-6792-4b5d-8bb5-36b6713a2a75 · outbound

This paper cites P3-SAM: Native 3D part segmentation.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI P3-SAM: Native 3D part segmentation

Reference 29

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:ef027a0614708626afd0d90441d12f510096883be1b3da35ac8c813c04d90e17

Observation fa654979-7f44-4506-b775-bbc2ffd7d140 · outbound

This paper cites gpt-5.4 model.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI gpt-5.4 model

Reference 30

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:bbe4aeee52298dbbbf11dc4e05c534404c4b4558167881c401bf8c9583424130

Observation 5b3ed28e-8654-4233-bd4a-3af64053dc4f · outbound

This paper cites GraspGen: A Diffusion-based Framework for 6-DOF Grasping with On-Generator Training.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI GraspGen: A Diffusion-based Framework for 6-DOF Grasping with On-Generator Training

Reference 31

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:4e8230079cc995f0d2b22251f3fae4d42fc36005415f9c5cd7f666d270b30cd9

Observation 01cd7c93-4ed7-4565-8e1c-3822e6b4bc31 · outbound

This paper cites Holodeck: Language guided generation of 3d embodied ai environments.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Holodeck: Language guided generation of 3d embodied ai environments

Reference 32

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:f7f17b7b76e49c0eb5dd3b3f457b718803b44a577fa5256c1faa911475e29fe5

Observation 39610213-94f2-4989-9708-026c67cfe382 · outbound

This paper cites Layoutgpt: Compositional visual planning and generation with large language models.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Layoutgpt: Compositional visual planning and generation with large language models

Reference 33

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:a4143fd718d051896b4ab5be5f35e6c5639b8f7ab692ad5b82586821b36ad893

Observation 0bad97f8-750f-46a1-a30e-48d5d692c26d · outbound

This paper cites Infinigen indoors: Photorealistic indoor scenes using procedural generation.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Infinigen indoors: Photorealistic indoor scenes using procedural generation

Reference 34

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:9350bc1894d423db215f1ccf0339ab63644b6df8d3fdd907203601080d99ce5f

Observation ae87742a-8ece-45ed-a3cd-e8e904b72017 · outbound

This paper cites OpenAI Codex CLI.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI OpenAI Codex CLI

Reference 35

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:9c1266f8d8a4f4784cc75b57f724d118ac00b9619a1b6761908ae66fe2d0fc5c

Observation db671c70-7262-4a2f-a44d-6912f7eb28af · outbound

This paper cites Gemini CLI.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Gemini CLI

Reference 36

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:b2dce202ed96e37f4cacc2e024aea881d59f1326465980512721f3516db2099b

Observation ecca1d1f-7e0b-4b56-82e6-c35b5b1e9412 · outbound

This paper cites BridgeData V2: A dataset for robot learning at scale.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI BridgeData V2: A dataset for robot learning at scale

Reference 37

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:deb4028d5c66c2741ed886c499dca66b3efdc982ee03c68f6d752a396541d6c4

Observation 35139155-f3bb-4765-b652-54582590c56a · outbound

This paper cites Evaluating Real-World Robot Manipulation Policies in Simulation.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Evaluating Real-World Robot Manipulation Policies in Simulation

Reference 38

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:de924dcc7e4850fd96af04c71873bf7c142564ee423179d04ec546dce8e7b5a8

Observation 5fb5a074-c0b4-4f57-b1ab-8bc734478b71 · outbound

This paper cites DreamFusion: Text-to-3D using 2D diffusion.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI DreamFusion: Text-to-3D using 2D diffusion

Reference 39

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:ad7627546cef70f3cdcf173b91ca5363ff2f9b0c7850fb14e2a550e42e35f1c7

Observation 88d667c9-c4e0-47cb-96ce-8e7b28869a8d · outbound

This paper cites Zero-1-to-3: Zero-shot one image to 3D object.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Zero-1-to-3: Zero-shot one image to 3D object

Reference 40

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:9da002050b1eb8daa7619ec48e5a3f2ec0c66adde289226c1f89c35e6694f0f8

Observation e8793978-afb8-4eab-8e85-7a1551c0419b · outbound

This paper cites LRM: Large reconstruction model for single image to 3D.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI LRM: Large reconstruction model for single image to 3D

Reference 41

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:c02bda577a60cbf1b2b42c486792d2e187fe564896ddce2e899e92149f090053

Observation f74ab43d-7164-4481-ac09-8111df03185f · outbound

This paper cites Gen2Sim: Scaling up robot learning in simulation with generative models.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Gen2Sim: Scaling up robot learning in simulation with generative models

Reference 42

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:6784ff0d1ead28a822ec7ee74acae9551cf076533094576da680bb541f518603

Observation 98a2bdfa-4c58-48dc-89e5-7fbc11cda55d · outbound

This paper cites PhysX-3D: Physical-grounded 3D asset generation.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI PhysX-3D: Physical-grounded 3D asset generation

Reference 43

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:301b352d31403a1c35412d503baaeb95682e6216f1967dcc80e2da3e27b99f59

Observation c5525e85-01a8-4e7e-ba2b-6d009e46f8c5 · outbound

This paper cites PhysX-Anything: Simulation-ready physical 3D assets from single image.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI PhysX-Anything: Simulation-ready physical 3D assets from single image

Reference 44

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:51ef0760d506ef296708ee923c0fe7b223d996235e0fc26529b72e77ab7efcdc

Observation 86dd8eb3-bc94-4d6b-8f07-1b82c5099657 · outbound

This paper cites PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual World.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual World

Reference 45

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:3c17dc7297cd733e0e9f1ba950f63f66c961935671330562db3133b5b2ff0878

Observation 5c4b2d1b-9476-4d62-a41c-7a3aa00a14c5 · outbound

This paper cites PhyScene: Physically interactable 3D scene synthesis for embodied AI.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI PhyScene: Physically interactable 3D scene synthesis for embodied AI

Reference 46

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:720f96eec058f6335cfcec128544344ad9245c13ff500ae25023a201d17c3ee1

Observation 8bcf3292-3c8f-465c-8f1c-a87dd62bbec0 · outbound

This paper cites Rein3D: Reinforced 3D Indoor Scene Generation with Panoramic Video Diffusion Models.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Rein3D: Reinforced 3D Indoor Scene Generation with Panoramic Video Diffusion Models

Reference 47

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:52433ff8bb51da7c660b0b6931daf79321c01950e9d51b3decb583e4ce0ac9a0

Observation 36d0508f-2f89-4e95-a98a-4a59337f5e2e · outbound

This paper cites Agentic 3D Scene Generation with Spatially Contextualized VLMs.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Agentic 3D Scene Generation with Spatially Contextualized VLMs

Reference 48

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:452f59a59712dbcc55b5fe1742e8131889ec4e014c816a989ed134e0cba8ebe5

Observation 24938869-aa20-4128-add6-2cd7146ca4f0 · outbound

This paper cites SegviGen: Repurposing 3D Generative Model for Part Segmentation.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI SegviGen: Repurposing 3D Generative Model for Part Segmentation

Reference 49

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:9d2d177844487fee90efdf37205b987fa5fa16eda2749a8d89dd0013e85c63f7

Observation d2677c44-551f-48fd-87d0-5108740c4917 · outbound

This paper cites ManiTwin: Scaling data-generation-ready digital object dataset to 100K.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI ManiTwin: Scaling data-generation-ready digital object dataset to 100K

Reference 50

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:fbaabc08a51cbd5358b165fc6ac610a96df76373e79548965496e67b1a970c05

Observation 19ac8cb2-c32b-495b-9b69-6ca95892de9e · outbound

This paper cites Chat-Edit-3D: Interactive 3D scene editing via text prompts.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Chat-Edit-3D: Interactive 3D scene editing via text prompts

Reference 51

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:b8f9282c65187b7504d702a7005277ef34f8361122da2599c9a4ab7716af2238

Observation dcd5bba8-1bb5-4b3e-a743-4eca098fc30a · outbound

This paper cites Blender – a 3D modelling and rendering package.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Blender – a 3D modelling and rendering package

Reference 52

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:1da4b4f772928b5004484044a47dffe77699dde0ff2043eef8711afc9d9290ee

Observation f9412058-e611-488c-a042-dbf4c71798f9 · outbound

This paper cites Autodesk Maya.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Autodesk Maya

Reference 53

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:a8f36102c6a6f1671be7f48beb5ca8e75b7de05205333ed286d5fb5770a7131c

Observation 30a443ed-629c-414d-a5c5-67170858c90b · outbound

This paper cites RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control

Reference 54

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:80620c327bbd89720893ffda9de3e94c0ce0a0b47e11e8780a7b12154252b795

Observation 3f4fd1fe-95bb-4446-bd3e-eaeccce2f10a · outbound

This paper cites OpenVLA: An Open-Source Vision-Language-Action Model.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI OpenVLA: An Open-Source Vision-Language-Action Model

Reference 55

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:331893650d30bd83e8dc15707383ac87a6007a6f1cba963939d8d6aaf8c37610

Observation 5b9c2952-eb56-411f-a608-274e2c714a6c · outbound

This paper cites $\pi_0$: A Vision-Language-Action Flow Model for General Robot Control.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI $\pi_0$: A Vision-Language-Action Flow Model for General Robot Control

Reference 56

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:c98e5177769bdab24e4bbb54078477171c81b28fc543dfac92d90f0b33cf16e8

Observation 4129375c-d2f3-48af-ab10-a0f9ccdbf700 · outbound

This paper cites GigaBrain-0: A world model-powered vision-language-action model.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI GigaBrain-0: A world model-powered vision-language-action model

Reference 57

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:94e8ecb35033e1d0419176cb2f7c1f224821273ead6958ef8aab243700c63f27

Observation e701bef3-d4cc-440a-85eb-4a544731527f · outbound

This paper cites HoloBrain-0 technical report.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI HoloBrain-0 technical report

Reference 58

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:eedec7443c606f26f1d6275b70a320c8a02f71f0e4b55dff2d18061f5531cc89

Observation 19e6f4d0-c4bb-4cf3-af80-378cb53c7c82 · outbound

This paper cites an unresolved cited work.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Unresolved cited work

Reference 59

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:58f63a674aff85534937e6a55881086b0d56929d2bb1975dd99380c8fa72a6f6

Observation ce852d25-c2bb-4af8-a33e-18c4a8bf9d0d · outbound

This paper cites ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI

Reference 60

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:fc6a3917c0abb66ee308efefc031a4dbe5ac1b39cec6dc639f43a63b08084133

Observation 41a3e699-ad5b-48ca-b648-37d40e04d285 · outbound

This paper cites Domain random- ization for transferring deep neural networks from simulation to the real world.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Domain random- ization for transferring deep neural networks from simulation to the real world

Reference 61

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:d1d6dc81026451b9b05025cf30b1f3727e51408ab90af4cf0c36f116339d73a7

Observation d4bed87d-30de-4daf-8349-c4d24df1abcf · outbound

This paper cites Embody4D: A Generalist Data Engine for Embodied 4D World Modeling.

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI Embody4D: A Generalist Data Engine for Embodied 4D World Modeling

Reference 62

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source=pdf_text observed=2026-07-14T15:45:33.047936Z digest=sha256:3720fd1b1e579dc93c0ef4b5e4b46b24fca35be7ab07ac7739b11c42af20fed9

Pith citing papers

No inbound Pith citation observations are available.