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Zero-Shot Scene Reconstruction from Single Images with Deep Prior Assembly

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arxiv 2410.15971 v1 pith:2XJCS4RA submitted 2024-10-21 cs.CV

classification cs.CV
keywords deeppriorpriorsassemblylargemodelsgeneralizingimages
verification ladder T0 review T1 audit T2 compute T3 formal
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Large language and vision models have been leading a revolution in visual computing. By greatly scaling up sizes of data and model parameters, the large models learn deep priors which lead to remarkable performance in various tasks. In this work, we present deep prior assembly, a novel framework that assembles diverse deep priors from large models for scene reconstruction from single images in a zero-shot manner. We show that this challenging task can be done without extra knowledge but just simply generalizing one deep prior in one sub-task. To this end, we introduce novel methods related to poses, scales, and occlusion parsing which are keys to enable deep priors to work together in a robust way. Deep prior assembly does not require any 3D or 2D data-driven training in the task and demonstrates superior performance in generalizing priors to open-world scenes. We conduct evaluations on various datasets, and report analysis, numerical and visual comparisons with the latest methods to show our superiority. Project page: https://junshengzhou.github.io/DeepPriorAssembly.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers

    cs.CV 2025-06 conditional novelty 6.0 of 10

    PartCrafter generates several separable 3D part meshes at once from a single image by fine-tuning a pretrained 3D diffusion transformer with part identity tokens and local-global attention.

  2. Diorama: Unleashing Zero-shot Single-view 3D Indoor Scene Modeling

    cs.CV 2024-11 conditional novelty 6.0 of 10

    Diorama produces a structured, CAD-based 3D scene model from one RGB image using pretrained foundation models and staged layout optimization, with no end-to-end training.

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