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Guess What I am Thinking: A Benchmark for Inner Thought Reasoning of Role-Playing Language Agents

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arxiv 2503.08193 v1 pith:3FQ6UD5C submitted 2025-03-11 cs.AI

classification cs.AI
keywords characterthoughtinnerreasoningrplasthoughtsagentsbenchmark
verification ladder T0 review T1 audit T2 compute T3 formal
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Recent advances in LLM-based role-playing language agents (RPLAs) have attracted broad attention in various applications. While chain-of-thought reasoning has shown importance in many tasks for LLMs, the internal thinking processes of RPLAs remain unexplored. Understanding characters' inner thoughts is crucial for developing advanced RPLAs. In this paper, we introduce ROLETHINK, a novel benchmark constructed from literature for evaluating character thought generation. We propose the task of inner thought reasoning, which includes two sets: the gold set that compares generated thoughts with original character monologues, and the silver set that uses expert synthesized character analyses as references. To address this challenge, we propose MIRROR, a chain-of-thought approach that generates character thoughts by retrieving memories, predicting character reactions, and synthesizing motivations. Through extensive experiments, we demonstrate the importance of inner thought reasoning for RPLAs, and MIRROR consistently outperforms existing methods. Resources are available at https://github.com/airaer1998/RPA_Thought.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. CogDual: Enhancing Dual Cognition of LLMs via Reinforcement Learning with Implicit Rule-Based Rewards

    cs.CL 2025-07 conditional novelty 6.0 of 10

    A role-playing LLM that reasons about the scene and its own state before responding, trained with two semantic rewards, beats stronger baselines on role-play benchmarks.

  2. Thinking in Character: Advancing Role-Playing Agents with Role-Aware Reasoning

    cs.CL 2025-06 conditional novelty 6.0 of 10

    RAR improves role-playing agents by distilling character-grounded reasoning traces and optimizing the reasoning style to fit the dialogue scene.

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