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arxiv: 2412.09401 · v3 · pith:3QEDOQZ3new · submitted 2024-12-12 · 💻 cs.CV

SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos

classification 💻 cs.CV
keywords slam3rreconstructionreal-timedenselocalpointmapsscenesystem
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In this paper, we introduce SLAM3R, a novel and effective system for real-time, high-quality, dense 3D reconstruction using RGB videos. SLAM3R provides an end-to-end solution by seamlessly integrating local 3D reconstruction and global coordinate registration through feed-forward neural networks. Given an input video, the system first converts it into overlapping clips using a sliding window mechanism. Unlike traditional pose optimization-based methods, SLAM3R directly regresses 3D pointmaps from RGB images in each window and progressively aligns and deforms these local pointmaps to create a globally consistent scene reconstruction - all without explicitly solving any camera parameters. Experiments across datasets consistently show that SLAM3R achieves state-of-the-art reconstruction accuracy and completeness while maintaining real-time performance at 20+ FPS. Code available at: https://github.com/PKU-VCL-3DV/SLAM3R.

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Cited by 2 Pith papers

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