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High-Fidelity Eye Animatable Neural Radiance Fields for Human Face

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arxiv 2308.00773 v3 pith:4D7NMQAS submitted 2023-08-01 cs.CV

classification cs.CV
keywords faceeyeballnerfrotationimagesmodelmulti-viewtransformation
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Face rendering using neural radiance fields (NeRF) is a rapidly developing research area in computer vision. While recent methods primarily focus on controlling facial attributes such as identity and expression, they often overlook the crucial aspect of modeling eyeball rotation, which holds importance for various downstream tasks. In this paper, we aim to learn a face NeRF model that is sensitive to eye movements from multi-view images. We address two key challenges in eye-aware face NeRF learning: how to effectively capture eyeball rotation for training and how to construct a manifold for representing eyeball rotation. To accomplish this, we first fit FLAME, a well-established parametric face model, to the multi-view images considering multi-view consistency. Subsequently, we introduce a new Dynamic Eye-aware NeRF (DeNeRF). DeNeRF transforms 3D points from different views into a canonical space to learn a unified face NeRF model. We design an eye deformation field for the transformation, including rigid transformation, e.g., eyeball rotation, and non-rigid transformation. Through experiments conducted on the ETH-XGaze dataset, we demonstrate that our model is capable of generating high-fidelity images with accurate eyeball rotation and non-rigid periocular deformation, even under novel viewing angles. Furthermore, we show that utilizing the rendered images can effectively enhance gaze estimation performance.

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  1. UniGaze: Towards Universal Gaze Estimation via Large-scale Pre-Training

    cs.CV 2025-02 conditional novelty 6.0 of 10

    Curated MAE pre-training on normalized, pose-balanced face images improves gaze estimation generalization across datasets, outperforming semantic pre-training and prior domain-generalization methods.

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