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The Game of Cops and Eternal Robbers

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arxiv 2003.03791 v2 pith:4ZYR4JQ5 submitted 2020-03-08 cs.DM math.CO

The Game of Cops and Eternal Robbers

classification cs.DM math.CO
keywords eternalcopsgamenumberrobbersfixedinftylarge
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We introduce the game of Cops and Eternal Robbers played on graphs, where there are infinitely many robbers that appear sequentially over distinct plays of the game. A positive integer $t$ is fixed, and the cops are required to capture the robber in at most $t$ time-steps in each play. The associated optimization parameter is the eternal cop number, denoted by $c_t^{\infty},$ which equals the eternal domination number in the case $t=1,$ and the cop number for sufficiently large $t.$ We study the complexity of Cops and Eternal Robbers, and show that game is NP-hard when $t$ is a fixed constant and EXPTIME-complete for large values of $t$. We determine precise values of $c_t^{\infty}$ for paths and cycles. The eternal cop number is studied for retracts, and this approach is applied to give bounds for trees, as well as for strong and Cartesian grids.

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