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Mask-based Latent Reconstruction for Reinforcement Learning

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arxiv 2201.12096 v3 pith:5BTGD2KX submitted 2022-01-28 cs.LG

classification cs.LG
keywords learningmask-basedstateeffectivelatentreconstructionrepresentationspixels
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For deep reinforcement learning (RL) from pixels, learning effective state representations is crucial for achieving high performance. However, in practice, limited experience and high-dimensional inputs prevent effective representation learning. To address this, motivated by the success of mask-based modeling in other research fields, we introduce mask-based reconstruction to promote state representation learning in RL. Specifically, we propose a simple yet effective self-supervised method, Mask-based Latent Reconstruction (MLR), to predict complete state representations in the latent space from the observations with spatially and temporally masked pixels. MLR enables better use of context information when learning state representations to make them more informative, which facilitates the training of RL agents. Extensive experiments show that our MLR significantly improves the sample efficiency in RL and outperforms the state-of-the-art sample-efficient RL methods on multiple continuous and discrete control benchmarks. Our code is available at https://github.com/microsoft/Mask-based-Latent-Reconstruction.

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  1. Efficient Reinforcement Learning Through Adaptively Pretrained Visual Encoder

    cs.CV 2025-02 conditional novelty 5.0 of 10

    APE pretrains a ResNet18 encoder with adaptively selected augmentations and freezes its early layers during policy learning, improving sample efficiency of DreamerV3 and DrQ-v2 on several visual RL benchmarks.

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