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GPHM: Gaussian Parametric Head Model for Monocular Head Avatar Reconstruction

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arxiv 2407.15070 v2 pith:5HPNBIGX submitted 2024-07-21 cs.CV

classification cs.CV
keywords headparametricgaussianmodelreconstructionavatarshumanavatar
verification ladder T0 review T1 audit T2 compute T3 formal
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Creating high-fidelity 3D human head avatars is crucial for applications in VR/AR, digital human, and film production. Recent advances have leveraged morphable face models to generate animated head avatars from easily accessible data, representing varying identities and expressions within a low-dimensional parametric space. However, existing methods often struggle with modeling complex appearance details, e.g., hairstyles, and suffer from low rendering quality and efficiency. In this paper we introduce a novel approach, 3D Gaussian Parametric Head Model, which employs 3D Gaussians to accurately represent the complexities of the human head, allowing precise control over both identity and expression. The Gaussian model can handle intricate details, enabling realistic representations of varying appearances and complex expressions. Furthermore, we presents a well-designed training framework to ensure smooth convergence, providing a robust guarantee for learning the rich content. Our method achieves high-quality, photo-realistic rendering with real-time efficiency, making it a valuable contribution to the field of parametric head models. Finally, we apply the 3D Gaussian Parametric Head Model to monocular video or few-shot head avatar reconstruction tasks, which enables instant reconstruction of high-quality 3D head avatars even when input data is extremely limited, surpassing previous methods in terms of reconstruction quality and training speed.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. AvatarBack: Back-Head Generation for Complete 3D Avatars from Front-View Images

    cs.CV 2025-08 conditional novelty 5.0 of 10

    AvatarBack adds a generative back-head prior and a learned spatial alignment to Gaussian-splatting head avatars, improving rear geometry and texture while keeping frontal quality.

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