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Reconstructive Latent-Space Neural Radiance Fields for Efficient 3D Scene Representations

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arxiv 2310.17880 v1 pith:5Q3BBFIN submitted 2023-10-27 cs.CV

classification cs.CV
keywords nerfnerfsqualityrenderingartifactsefficiencyefficientfaster
verification ladder T0 review T1 audit T2 compute T3 formal
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Neural Radiance Fields (NeRFs) have proven to be powerful 3D representations, capable of high quality novel view synthesis of complex scenes. While NeRFs have been applied to graphics, vision, and robotics, problems with slow rendering speed and characteristic visual artifacts prevent adoption in many use cases. In this work, we investigate combining an autoencoder (AE) with a NeRF, in which latent features (instead of colours) are rendered and then convolutionally decoded. The resulting latent-space NeRF can produce novel views with higher quality than standard colour-space NeRFs, as the AE can correct certain visual artifacts, while rendering over three times faster. Our work is orthogonal to other techniques for improving NeRF efficiency. Further, we can control the tradeoff between efficiency and image quality by shrinking the AE architecture, achieving over 13 times faster rendering with only a small drop in performance. We hope that our approach can form the basis of an efficient, yet high-fidelity, 3D scene representation for downstream tasks, especially when retaining differentiability is useful, as in many robotics scenarios requiring continual learning.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Splatent: Splatting Diffusion Latents for Novel View Synthesis

    cs.CV 2025-12 conditional novelty 6.0 of 10

    Splatent recovers fine details for latent-space 3D Gaussian Splatting by applying multi-view attention in 2D rather than reconstructing in 3D space.

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