Pith. sign in

Paper Citation Record · LEDGER

MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

As of 7 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 8 inbound Pith citation observations for arXiv:2406.00434.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2406.00434 v3

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 8 of 8 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-06T06:34:29.942622+00:00

measured 8 of 8 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-06T10:30:53.988231Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-05-15T14:41:13.219100Z

Reference resolution

0 of 0 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation e3ea76bf-9530-4856-bab6-ac8cf05fb149 · inbound

MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion cites this paper.

MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Reference 122

Resolution
verified exact
arxiv_id, observed 2026-05-15T14:41:13.220988Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=arxiv_source observed=2026-05-15T14:41:13.120099Z digest=sha256:27b4af5bd2aa541b726fcd92c55235c6be61998bffb808dff13e5c8dd64901cf

Observation a381e487-6d53-4c37-81b1-f50f27cf1449 · inbound

Enhanced Velocity Field Modeling for Gaussian Video Reconstruction cites this paper.

Enhanced Velocity Field Modeling for Gaussian Video Reconstruction MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Reference 53

Resolution
unresolved
no resolver link, observed 2026-08-06T10:30:53.988231Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T10:30:53.988231Z digest=sha256:0a66cc51393673b099a03d1558a65021f3e26f346b87ab16f271ab8cc6bd37cc

Observation 105ea01b-4be3-4f44-afd1-eb515af91e66 · inbound

3D Gaussian Representations with Motion Trajectory Field for Dynamic Scene Reconstruction cites this paper.

3D Gaussian Representations with Motion Trajectory Field for Dynamic Scene Reconstruction MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Reference 26

Resolution
unresolved
no resolver link, observed 2026-08-05T22:22:04.982785Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-05T22:22:04.982785Z digest=sha256:ee64f0c0501ab6171b58238c4f6bbfbed848ed96101668aec7b5771668712c66

Observation d0905f2b-2c56-45d1-b5f0-2d3942aaf5a1 · inbound

Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering cites this paper.

Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Reference 48

Resolution
unresolved
no resolver link, observed 2026-08-04T09:48:45.738640Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-04T09:48:45.738640Z digest=sha256:923a5a5bd3cef45e670edf1e12ded7f3258bd2db6692a19cca3cdadd77e698ba

Observation 1f3f2966-3fec-4915-ba07-5b17b4863d99 · inbound

Advances in 4D Representation: Geometry, Motion, and Interaction cites this paper.

Advances in 4D Representation: Geometry, Motion, and Interaction MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Reference 167

Resolution
unresolved
no resolver link, observed 2026-08-04T08:45:15.900251Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-04T08:45:15.900251Z digest=sha256:3764d1e7853e7d149f9135bc7d8ee259c76cb2c2b8c594eec3622b26f709409e

Observation 7333627c-733f-4035-89ad-9105fcaccb74 · inbound

Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagement cites this paper.

Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagement MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Reference 63

Resolution
verified exact
arxiv_id, observed 2026-05-11T05:45:56.184196Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-10T17:58:12.638616Z digest=sha256:f9ac7f3164cf61efc2c67b3cd4dab5f101e364c125f390d6b7e034ebd18ce794

Observation 6fe636ea-0852-4db3-bd97-c07f824ef3d9 · inbound

PD-4DGS:Progressive Decomposition of 4D Gaussian Splatting for Bandwidth-Adaptive Dynamic Scene Streaming cites this paper.

PD-4DGS:Progressive Decomposition of 4D Gaussian Splatting for Bandwidth-Adaptive Dynamic Scene Streaming MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Reference 33

Resolution
verified exact
arxiv_id, observed 2026-05-13T01:57:05.081141Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-13T01:55:28.124130Z digest=sha256:e1c0c806ac33527859888f8d5ab70945b9428d33007821b2b2771843b39fdf00

Observation 368df97d-b326-4238-8777-3dece48ce09f · inbound

4DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans cites this paper.

4DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Reference 74

Resolution
unresolved
no resolver link, observed 2026-08-01T04:24:27.098179Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-01T04:24:27.098179Z digest=sha256:5f574534c7f630c3147e4e655ef8a2e52e7b34824f2549ab2fba71dbb27ccede